Enjoyed what I played. Finished 3 of the 4 main areas and a decent amount of side stuff. Played about 30 hours or so. Eventually, the open world nature of Ubisoft games got me to get tired of playing.

Perfect pack-in game for a new console. Tight controls, amazing usage of the controller, fun nods to history of the PS brand.

Story was good, but short. Venom powers were fun. Too much open-world side activities that are meaningless, so I didn't do any of them outside of the forced ones. I wasn't a huge fan of the first one, and this one didn't really change my mind on it.

Excellent atmosphere and vibe. Gameplay was quite good, for the most part. Ridiculous difficulty spikes towards the end caused me to switch on Immortality and One Hit Kills because I wanted to see where the story was going. Story was mysterious, but kind of up its own ass. Side mission boss battles were lame and I gave up on them.

The best of the original 3 Crash games. Good game for what it is, but nothing amazing. I think the nostalgia for Crash games is too high for what they are.

Levels are more unique, but also more frustrating. More reliance on vehicle levels worsen the game.

Gave it a shot since it was free in the PS Plus Collection. Played about 10 hours. The heist gameplay was fun, but I had no interest in the day-to-day stuff. Found the story to be obnoxious.

As a big DKC fan, this was pretty much everything I want in a game trying to be DKC, with some welcome modern touches.

Never played the original, but this remake was really well made. The story kept me interested and was well-acted. The gunplay took a little getting used to, but worked well. Graphically the game looks fantastic.

A perfect platformer. Ridiculous amount of levels that are all incredibly creative. Controls are incredibly tight, and all of the collectibles are reasonably achievable.

Difficulty spike in Chapter 14 caused me to bail on this game. Age has not been kind to this game. It blew my mind in 2011 when it came out, but in 2021 it's difficult to play, looks bad, and the story is just so-so.

After a rough first 2 hours, this game becomes something better than the sum of its parts. God of War meets Zelda wrapped up in Four Horseman Metal garb, this game kicks ass. I love me some puzzle dungeons and this game delivers.

Bigger world with a new loot system inspired by Diablo and Borderlands hurts the game a bit. The dungeons are still kick-ass, and Death is a fun character to play as. The story doesn't do much and the overall structure of fetch questing is kind of lame, but overall still a fun game to play, and well made. Dropping down to 30fps from the 60fps of the first one took a while to get used to.

Fantastic co-op platformer+ game brimming with creativity and ideas, none of which overstay their welcome. The plot is decent, nothing special, but the gameplay is so well done that I don't care. A rare co-op game that actually requires cooperative gameplay between players in order to progress through the game.