"Zen" edition is a very apt title. This is a cool little game to just waste time in, but it's nothing amazing.

This game has a fucking bonkers campaign that I regrettably never finished after about 40% of the way through. I should probably go back and play through it. The shooting felt tight and the set pieces were cool as hell.

Fantastic RPG, but overly long. I was ready to be done with this game probably 20 hours before I actually finished it. Part of that is my fault, because the writing was so good that I wanted to do as much of the authored content as I could, but also, when it came time to finally finish the main questline, it felt like it just kept going. The combat took some time to get used to, but I enjoyed it. The Bloody Baron questline is still an all-time great questline. I never got around to playing through either of the DLCs. Although I did start both on separate occastions, by the time they came out, I had moved on to other games and couldn't be assed to remember how to play this.

I really really liked this one. The gameplay was awesome, the worldbuilding and story were captivating, and the open world was fun to explore. Very excited for the sequel.

I think this game is better than Limbo, but I have no idea what that ending was.

Played Paris a lot with my brother over a holiday vacation, but never got into it again after that. I own all of Season 1 and Season 2 on PC now, so might eventually play through all of the episodes some day in the future. This is obviously a well-made game, and the Giant Bomb videos on it are some of the greatest content on the internet.

Fairly average 2D adventure game that doesn't do anything good, but doesn't do anything bad either.

Really enjoyed everything I played of this game, but the control scheme on the PS4 was pretty bad, so I eventually dropped it after 10 hours or so. I bought it again on PC, but haven't gotten back around to playing it again. One day. Thematically, this game is everything I enjoy: dark, gritty, brutal. The 2D turn-based action is good and I like the emergent storytelling the game enables with the psychiatric effects that occur with the characters.

The last Telltale game I played. It was good, but I don't really remember anything of it besides the fact that it crashed on my three times in the last 20 minutes.

Played this in pretty much one sitting with a few friends and had a helluva time trying to 3-star every level, which unfortunately we eventually failed. This is a really good couch co-op game.

Abandoned this one after about 10 hours for a similar reason as Mankind Divided. Additionally, I didn't like the transition to a by-the-numbers open world. I'd have preferred focusing more on the story and making the game linear.

This is a pretty cool 2D turn-based game that I enjoyed a lot and have no recollection on why I abandoned it.

Overhyped indie game where the puzzles are abstracted from the island. The "mind-blowing" feature of seeing the same puzzles in the environment wasn't anything special. Jonathan Blow is obviously very intentional in his design, but he's too far up his own ass to make something truly special.

The best racing game I've played. This game is brutally difficult, but nothing is more satisfying than taking a corner at a high speed drift and feel like you're going to lose control at any second but somehow you nailed it all for it to fall apart on the next corner.

Played this one for about 3 hours and then didn't touch it again for another 2 weeks, at which point I was so lost I gave up on it. I enjoyed Human Revolution so much that I still feel like I should go back and play this one at some point, so I'm not gonna mark it abandoned...yet.