I love almost everything about this game except for the fact that all of the cool, weird and unique ideas are attached to a first-person combat system that doesn't really work and, although it is tolerable for a fair bit of the game, eventually the difficulty ramps up to a point where every fight is as much of a battle against the clunky, awkward controls than it is the enemies.

There's also a truly terrible platforming section that it makes you do twice. That's not two similar sections but literally the same section, twice over, before the end of the game. With a couple of tweaks to the controls I think I'd be able to stick this one out to the finish (and I'm tempted at some point to use the Xbox's system level button binding stuff to switch around some baffling decisions, such as BLOCK on L3) but today is not that day. TO THE BIN!

Reviewed on May 08, 2022


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