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I played this game in full while a dear friend who loved it very much watched. She was the best part of the experience.

I think more people should just play tabletop games or write books or draw pictures instead of making video games with annoying mechanics that obscure the lovely creativity of individuals- individuals with a genuine desire for agency and resources to imagine something complete and total.

You might think "oh, but what I WANT to make is a video game."
I don't believe you! I believe your parents bought you video games as a kid because it entertained you, and you never read books or had a cigarette after a meaningful experience with sex. You haven't played music live or been to a good show on whatever your buddy let you sniff off their index. I think you'd love the rush monitors caving in your ear drums and making eyes at the guy across the bar who came in with a haircut you like and a shirt with your favorite band's logo. I think you'd like the feeling of drawing a brush in one last stroke along a canvas before finishing the best watercolor you've ever spent time on. I think you'd like a beer with you homie Dylan way more than this.

This shit debases you down to your most bare components, when developers are trying to do fucking behaviorism on you to trick you into playing with toys in a specific way. They dress it up in incredible art and genuinely singular themes and stylings, but you're still just some motherfucking sigma male white guy who kills with a sad style using a skill tree and epic weapons and powers or whatever the fuck.

Game made me feel like a rat in a maze, even when I did cool shit. The chaos mechanic is so ridiculous. Treated women very bad. I appreciated how unafraid the story was with you suspending your disbelief, very unconcerned with explaining itself to you.

Sell your computer, buy a bass, move to a dirty city, join a band, start drinking, play poker with a man who is very old, donate all your money to charity, reckon with death, and then die when it is your time.

music. gameplay. artstyle. setting.

It has been brought to my attention that some humans say "one can have too much of a good thing." This is just too much of a bad thing.

It could be much, much worse. It doesn't offend me. I am still staggered by how much this game wants you to put time in it without possessing any soul or gravity. It feels like a game for people who have great love for video games as a concept and I hate video games. Whatever referential charm or quirky inventiveness some people see in it is wholly absent to me.

Last time I tried playing this I got an email from my mother that my cat, Sulu, had died. I was still happier in my grieving, imagining his cream-colored fur and soft pink nose, his warm purring and the way he hugged my leg with his tail- so much happier hurting for his loss than playing this overhyped nothing.

Masturbating is more rewarding and takes less time.

If you still like this game, your kids are about to go to college.

I spent a good chunk of my adolescence playing this stupid game. I've only beaten it once throughout my many playthroughs! It starts off strong with Angel! Kinda slows down in Sunset but still a moderate pace. The shit peaks with Cloudman. Andre Ulmeyda stays goated. The game never comes close to getting as good as that. Everything else is just vapid, tedious, and obnoxious in comparison. Also, I just don't give a shit about this guy's nerd culture! note: I don't care about nerd culture in general, but especially here.

Perhaps I've just lost the appeal to a lot of this game's charm, I've out grown it or some shit. Which is why setting this bs as "retired" is more fitting to me. I COULD set it as 'complete' but nah. Who cares. Anyways.

Suda LOVES video games, I fucking hate them. This is the difference between us.

When you are committed to a mental hospital in the USA, you generally have to consent verbally to surrendering your agency, or someone has to do it for you. You have to do this for the hospital to be able to treat you as "legally insane" so they can lock you up in a room and treat you like a prisoner or an enemy or some kind of other thing. Nurses then work hard to ignore you, doctors that see you for five minutes attempt to either belittle you or goad you into some kind of behavior that confirms their suspicions that you are an unstable and suicidal person that is a danger to yourself and to others. They keep you locked up for a week and make you take pills that make you puke and you aren't allowed to sleep when you want to and you have to pace a circular hall shaped like a fucking panopticon with a nurse's desk in the middle. You will never want to die more than right there.

Why do people want to kill themselves? Because they're depressed? Sure. Depression, usually, means that your brain is chemically deprived of serotonin or other hormones responsible for a healthy internal world. It makes things you like feel less meaningful, makes things you're afraid of more scary, makes things you don't want to do into the heaviest weights imaginable. It's easy to look at this and just say, yes, we need antidepressants, we need therapy, we need whatever other number of things to treat this fucked up serotonin vacuum.

So you get therapy and antidepressants and you give them an honest try and you end up in the psych ward anyway. You open your eyes again and it's a frustratingly familiar sterile white fiber board ceiling. A man one room over screams about how he wants to kill his bitch of a wife, how he wants to strangle himself. You will never want to die more than right there.

Why do we never ask what has led people to these states of serotonin drought? Is it because you are just designated "legally insane," that there is some integral piece of you that was made broken that must be rectified by the sparkling techno-brilliance of modern medicine? Is it because you are simply a lazy whiner that has had it too easy and the reason you are falling to pieces is the shattering weight of your own malaise?

Or is it maybe that there's not a solution so simple. Maybe the very fiber of what we've come to understand as living is fucked. Maybe it's the fact that the ambulance ride that took you to the hospital costs you several thousands of dollars. Maybe it's that you couldn't even afford to see the therapist they recommended you in the first place. Maybe it's that you can't hold down a steady job because they demand so much for so little and your hands shake when your manager raises their voice. Maybe it's because when you were young felt some kind of sting on your skin or in your mind and you couldn't even begin to imagine how long that sting would stay. Maybe it feels like you are shouldering the weight of something at all times, and it is invisible. You can't point to anything to say:

"Look now, doctor. Look at my burden. Look what I am coming apart under. Please, help me. Please, I want to be free of this. Lay poppies by my bedside if you must. Please."

What you actually say to the doctor isn't that. You say "sometimes I think about killing myself," and that's all it takes for the shape in the doctor's mind to be something broken, bruised and insane. You are wrong, no matter how much it feels to you like the world has been wrong. All you've wanted to do is explore it, to have some answers. You don't get that. You're stuck here. You can't even kill yourself. They tell you this hell is your own making. You believe them.

Small edit:
I recommend beating this game in a single sitting without stopping. The PC optimization is terrible though, fair warning.

That island sure was lovely, and the puzzles were pretty good! I think this jonathan blow dude has a bright and promising career ahead of him!

stream of consciousness #1

yall will never know the experience existence ethereal of picking the wind tool and fucking up the powdered ground that laid over the pixlated cosmos that held diy-universes up, putting fighters against a helpless yellow-headed torsoless manwomanthinganimal and watching them get eaten to shreads.

dan-ball is bandall, randall petersons.

fond memories of playing this

Watched my friends kick each other in the ass (literally) in this game for 10 minutes.

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