Usually pretty far from the kind of game I like playing, but I bought it during 1.0 and have been able to see this game radically expand twice now, and each time become a more interesting game that smartly addresses meta loopholes while putting in new options to break things open. It also has had the foresight to put in ways to experience the older gameplay so it's not just The New or Nothing. A game with the kind of lifespan and forethought that is only encouraging.

Playtime: 14 minutes.

Breaking Point: the narrator describing the dwarf rubbing the coins in his beard while the model did not move. Just loudly broadcasting how much that game was not going to be for me with how luxurious the fantasy set piece actions & descriptions were going to be in the THREE DIMENSIONAL GRAPHICAL GAME.

Often as fun as telling a joke that worked once to a new audience only to discover that they really did have to be there.

Better than the original by virtue of just Being A Laser Pointer instead of an emulated laser pointer. Has all the other problems still.

The invention of the modern video game camera is unfortunately saddled to this, a brave combination of emulated laser pointers, fetishistic luggage appreciation, and Space Ace, that is not as fun as having a laser pointer, packing a bag well, or... well ok i'm not a big enough hater to say Space Ace is better, but it's closer than it should be.

I mostly played this on an OG Gameboy Advance on an exercise bike in a gym mainly for old people, and through that experience I came to a conclusion I've held to ever since: The Good Castlevania Games have Good Whips. Fuck equipping loot in castlevanias.

EDWARD LOONNGSHANKHS

the jimmy mcgee video has a good overview of the good points and it runs on everything so anyone wanting to know can just go play it, which to be clear, I recommend

The brilliant post-punk band's mid 2nd album. Still has all the things worth appreciating- setting, commitment to non-traditional violence, being a game to hang out with friends with. It's got all that stuff, just not as good!

Decided to go outside of my comfort zone and hit the jackpot. Time devouring tactics, which I'm fortunate enough to be able to use while on an exercise bike. It also has a story, I hear.

Last year, my personal GOTY was tied between Void Stranger and Pizza Tower. I eventually decided to get behind Void Stranger because it was more important to me to tell people to play it and how fuckin impossible great it is. Pure mechanics though? Pizza Tower in a walk. This year, Pizza Tower is threatening to do it a-fucking-gain with a free update that adds a new playable character that plays so differently that all these stages look and act differently now. They also added a secret third mode that I think could possibly get someone killed! What a great game!

I remember when yahoo first introduced virtual chatrooms, which you could try for free but needed to host them to get people to join, and, well, this was at a point where I didn't know anyone with both The Internet and Any Desire To Do This. Anyways, one of their visual chatrooms was a weird skatepark that in my mind's eye has the same color scheme as the original Half-Life 2 trailer on that pier going into early Ravenholm. Using my formless avatar I ran up and down the half pipe, pretending I was skateboarding.

About 25 years later, the other kid who did that probably released this. I wish I could tell them I understand what they mean.

Gift of the Magi'd myself. Got this game to support a friend going through a tough time only to learn they thought I bought it for myself, and the tough time might prevent them from being able to play this. My fault! There have never been two good Tekkens in a row, and, well, behold. I'm definitely not just bitter because I became a Ganryu main at the end of Tekken 7 and will almost 100% never get to play my beautiful boy again.

I've met the person this game is designed for and you are right to be mad at them.

The introduction of Early Access Games was a neat development in the game industry, as a direct counterattack to the industry's love affair with never admitting anything is happening in their games until they have to either apologize or promote something new. Nuclear Throne introduced to me a brand new downside: The Desire They'd Stop Working On The Game, It's Fine The Way It Is. There's a Nuclear Throne that exists a few versions before launch that I would kill to get back, because the thing it is now cares too much about the interstitial and not just hitting the button to fuckin deploy the asskicking. In many ways, this is the story of Vlambeer: violent action that couldn't get out of their own fuckin way. Seeing their blueprints aped so poorly is worse, but not an unfamiliar bummer for anyone who likes The Jesus Lizard and then hears 90% of noise rock bands.