Bio
23 year old purist sperg gamer

i dont emulate jack shit. played all on period hardware and actual carts/cds unless on steam (i am a purist sperg gamer)

vgcollect: https://vgcollect.com/armani/
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Early Access

Submitted feedback for a beta feature

GOTY '22

Participated in the 2022 Game of the Year Event

Shreked

Found the secret ogre page

Listed

Created 10+ public lists

Best Friends

Become mutual friends with at least 3 others

Organized

Created a list folder with 5+ lists

Donor

Liked 50+ reviews / lists

Busy Day

Journaled 5+ games in a single day

Roadtrip

Voted for at least 3 features on the roadmap

3 Years of Service

Being part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

Full-Time

Journaled games once a day for a month straight

On Schedule

Journaled games once a day for a week straight

Elite Gamer

Played 500+ games

GOTY '20

Participated in the 2020 Game of the Year Event

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

F.E.A.R.
F.E.A.R.
Blood
Blood
Shadow Warrior
Shadow Warrior
Quake III Arena
Quake III Arena
Carmageddon II: Carpocalypse Now
Carmageddon II: Carpocalypse Now

896

Total Games Played

017

Played in 2024

045

Games Backloggd


Recently Played See More

Men of Valor
Men of Valor

Mar 28

Tom Clancy's Rainbow Six: Vegas 2
Tom Clancy's Rainbow Six: Vegas 2

Mar 24

The Saboteur
The Saboteur

Mar 21

Tom Clancy's Rainbow Six: Vegas
Tom Clancy's Rainbow Six: Vegas

Mar 20

SimCity 3000 Unlimited
SimCity 3000 Unlimited

Mar 13

Recently Reviewed See More

a very interesting one to say the least. i really wanted to like this game and i did like a lot of parts about it, but eventually the game really got to my head. personally i want to rate it 3.25 stars but that's not an option.

pretty much everything about the game is stellar. graphics are amazing, gunplay is solid, healing mechanics are intuitive, controls are great, story is decent and the movies in between are cool. some of the environments are extremely immersive. unfortunately the AI and the sequence scripting sandbag it to all hell.

for the scripting between sequences you have to stand in very specific parts of the map despite them being open-ish. there were quite a few instances within the game where i would reach the end of the map and have to turn back (sometimes being shot down in the process) to stand in a specific spot to end the sub-mission that i was playing. you will also eventually go into multitudes of spots where enemies will literally spawn in thin air right in front of you and will frag you immediately.

the squad AI isn't that good anyways and they constantly let enemies run behind them while not being able to hit the broad side of a barn, which got me killed more times than i can count. there was also one point within the fourth mission set where i triggered something which made one of the squadmates block stairs that i was supposed to go up which made me have to restart the entire mission. it constantly feels like you're doing all the work and that you're a one man-team rambo (the only time when i actively saw my teammates get kills was on the mission with the foxholes), but at the very least it doesn't have that stupid thing that a lot of squad based fpses have where the enemies only and specifically target you, so they provide for being good distractions/bullet sponges.

also either the enemy AI is completely stupid sometimes and will not notice you in front of them or they have faze clan level aim and can shoot you down from a long distance with a type 56 and kill you within milliseconds. there's no in between.

there were a couple parts where the squad AI was doing absolutely jack or i got softlocked out of certain sequences too much to the point where i was just tempted to cheat and i ended up doing just that in a couple (probably 2 or 3) of the sub-missions. i really liked a lot of the missions though, and they were very immersive, but for example, on the very last mission where you have to rush the hill to meet up with another platoon, my squad would literally just stand in one spot below the hill and literally not do anything, so unless i turned on godmode, i would just die within milliseconds because there would be multiple enemies with a height advantage on me with almost no good cover spots.

i honestly thought the AI never passed a beta stage or something and my suspicions were pretty much confirmed when i found out the main guy who was working on the AI for this game, and who was a revolutionary at making AI in games back in the day (eric dybsand, may he rest in peace) passed away about four months before the game released, and i assume they either never fixed anything after he passed or the other fella who picked up his work did not do it justice at all. apparently someone made a mod to fix the AI on moddb but i forgot to download it.

but yeah, otherwise decent-ish game which could have been made into a really good one with some simple fixes. genuinely one of the hardest fpses i have ever played, and was honestly more difficult than far cry 1 with the hiding system bugged out, but the difficulty is mainly because of how poor some things within the game are implemented.

far crash 2 helped me learn to savescum every 2 minutes so that all my progress isn't gone for when the game inevitably crashes every hour, that unarmored starving africans can take multiple shots from a mounted .50 cal to the chest and neck and walk back up like nothing ever happened, that jeeps fucking suck, and that the m4 is the worst gun in existence. thanks far crash 2 i appreciate it

csgo but with even worse hitreg and all