Bio
howdy. i'm blake, but most people just call me avery or slow. i am 29, bisexual, white, autistic, and use they/them. i like video games. i like talking about them.

remember: don't be weird, don't be mean, you're on my computer screen. it's my world, it's my life, i'm a person, please be nice.

for reference, my rating scale is that anything 2.0/5.0 and lower i dislike, anything 3.0/5.0 and higher i like.

front page review count: 11 (yes i know it's random but it's fun to keep track of)

retroachievements: https://retroachievements.org/user/averypaledog

rate your music: https://rateyourmusic.com/~Sloooooooooooow

discord: gizonde
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Famous

Gained 100+ followers

Pinged

Mentioned by another user

Gone Gold

Received 5+ likes on a review while featured on the front page

Treasured

Gained 750+ total review likes

Listed

Created 10+ public lists

Best Friends

Become mutual friends with at least 3 others

Organized

Created a list folder with 5+ lists

Donor

Liked 50+ reviews / lists

4 Years of Service

Being part of the Backloggd community for 4 years

Trend Setter

Gained 50+ followers

Adored

Gained 300+ total review likes

Well Written

Gained 10+ likes on a single review

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Popular

Gained 15+ followers

Noticed

Gained 3+ followers

Loved

Gained 100+ total review likes

Liked

Gained 10+ total review likes

Favorite Games

Phantasy Star Online Episode I & II Plus
Phantasy Star Online Episode I & II Plus
Fire Emblem: The Blazing Blade
Fire Emblem: The Blazing Blade
Shin Megami Tensei: Nocturne
Shin Megami Tensei: Nocturne
Sonic Adventure 2
Sonic Adventure 2
Persona 3: The Journey
Persona 3: The Journey

653

Total Games Played

027

Played in 2024

000

Games Backloggd


Recently Played See More

Pseudoregalia
Pseudoregalia

Apr 14

Crash Team Racing
Crash Team Racing

Apr 12

Crash Bandicoot: Warped
Crash Bandicoot: Warped

Apr 06

Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot 2: Cortex Strikes Back

Mar 30

Super Mario 64
Super Mario 64

Mar 24

Recently Reviewed See More

gotta be honest, i don't get the hype for this thing. it's enjoyable enough and i think it has some fun movement options, but it feels very undercooked in both presentation and polish. also, it's really easy to get lost in a "everything looks the same" type of way considering how indistinct a lot of the environments are. and it's not necessarily the game's fault, because it does go out of its way to make varied room layouts, but something about it makes the whole map blend together in my head. it's a jam game so i'm sympathetic, i just feel sorta lost on how people are giving this outlandishly high scores. there's just genuinely not a lot to say about this game, and i felt like the game basically ended when movement finally started to get more interesting. on the bright side, i'm on the low end of the spectrum when it comes to enjoyment with this game (relatively speaking), so if a short 3D metroidvania with some well-received mechanics sounds appealing to you, then you should give this a shot.

crash team racing (CTR) is a game for the longest time i've wondered if undervalue. as far as kart racers go, MK64 was obviously the big trendsetter, but i do think CTR succeeds in a lot of ways MK64 falls short. the movement feels so much better and less stiff, and it feels like you're given a lot more room to do interesting things, whether it be short cuts or miniturbos in short turns. i think if we were just judging the kart racers of the 90s on how they feel, CTR would easily take the gold medal.

where i get lost with CTR is in the surrounding crust of it. adventure mode is fine for what it is, but relic races are agonizingly tedious if you're trying to go for platinums (what, you play crash bandicoot games and don't go for the platinum relics?). and boss races largely feel useless; anyone who has a basic competency with CTR's systems will be able to pass a boss character by the first lap and leave them in the dust until the end. lastly, i just don't really feel very passionate about a lot of CTR's tracks. they're extremely hit or miss for me, and while the good ones (hot air skyway, polar pass, oxide station) are usually ones i look forward to racing on, the bad ones (n. gin labs, tiger temple, coco park) are either dull or genuinely unfun to race on.

hell, even some of the tracks i like, such as papu's pyramid, sewer speedway, or polar pass, become nightmares to try and optimize for either relic races or time trials. the tracks in CTR have a love for cycle-based obstacles that make optimizing them have this annoying element of RNG that ruins the experience for me. i also have broader nitpicks with the game, like how the whole "you have to do a minimum of three time trials per stage if you want to complete everything" aspect is really tedious and annoying, especially when your first time trial beats either of the ghosts (which it often will). and i expect that this point will be contentious with fans, but i've never really given a shit about the soundtrack and found it to be fairly unmemorable, especially when you compare it to contemporaries like diddy kong racing. that's pretty bad for a crash bandicoot game, but it's also the kiss of death for a kart racer, regardless of when it comes out.

i'm dogging on this game a lot in this review because it feels like the positives are obvious to state. the game looks great for PS1 (and still holds up in most respects, imo), it controls well, the items are fairly balanced and it never feels like you lose a race because your opponent got lucky, etc. i have never outright disliked CTR, let's be clear on that. when i was younger, i was obsessed with it, if anything. i just also see that it has a lot of things that hold it back from being that special type of game to me. i appreciate what it did for the genre, though, because i suspect it was what really sold the idea of the kart racer as a viable spinoff for later series to try. and how can i dislike anything that might've helped lead us to the eventual apex of kart racers known as sonic & all stars racing transformed?

a game that i will always adore. it's impossible to divorce this game from how it made me feel playing it as a 5 year old, and any time i replay this game, that precious joy is evoked. level design peaked here with levels that end up being the perfect length so they don't overstay their welcome, and the variety of levels aids this game, despite what popular modern consensus says. i do share the sentiment that they could've likely cut off a jet ski and motorcycle level or two to make room for another platforming level, but my playthroughs of this game never leave me feeling unsatisfied. i especially love how time trials are handled here, as the changes in boxes and added element of time stopping radically change how you'd view a level compared to the initial run.

i dunno man! i just love this game. i love the level themes, i love the bosses, i love the music, i love the graphics. . . it's just one of my favorite games i've ever played. i have very little negative things to say about this game, and i can only say that there will always be a deep reservoir of love in my heart for this thing.