Transgender Retro Game Archive

Many times we don't hear the stories of the people who make the games. This is especially true of developers that were transgender. I started to write reviews noting when this was the case. However, I think it may be more fitting to make a list. A transgender retro game archive.

List is formatted with notes as headers for a certain developer and no-note entries underneath.

I'll be adding to this slowly and over time as I discover more. Feel free to suggest any that you know of.

Megumi Ayase left game development soon after the release of Virtual Lab and is now happily vtubing as a harpy. You can find her twitter here: https://twitter.com/Derekmegumishin
There is a great interview with her here: https://www.badgamehalloffame.com/interview-megu-tan/
"Jamie Faye Fenton (born April 25, 1954) is an American computer programmer and game developer. After she made a gender transition in the late 1990s, she became an important figure in the transgender community for her work in creating early online transgender resources with JoAnn Roberts and others in the 1990s." - https://www.transgendermap.com/community/jamie-faye-fenton/

Interview here: https://www.susans.org/wiki/Interview_with_Jamie_Fenton
From wikipedia: "Cathryn Mataga is a game programmer and founder of independent video game company Junglevision. Steve Hales of Synapse Software, in an interview for the book Halcyon Days, states that he and Mataga convinced company founder Ihor Wolosenko to get the company into interactive fiction. Mataga was one of the programmers working at Stormfront Studios on the original Neverwinter Nights MMORPG.[8] Don Daglow credits Mataga as one of the programmers who proved Daglow's assertion that he could make Neverwinter Nights a success."

Interview: https://www.youtube.com/watch?v=KHHluUOUdmY
From Mobygames: "Jennifer Diane Reitz is a Game Designer and Computer Artist, and one of the founders of Happy Puppy, a popular gaming website."

Interview: https://www.classicdosgames.com/interviews/jenniferdianereitz.html

Also check out her manifesto in the game Boppin': https://imgur.com/a/rKuzrlc
From the encyclopedia of Arkansas: "Danielle (Dani) Berry was a revolutionary computer game designer who specialized in multi-player games at a time when few in the industry were interested in the idea. She is also remembered for breaking gender boundaries in the industry, having been assigned male at birth but undergoing gender transition late in her career. Berry’s 1983 game M.U.L.E. was listed third on Computer Gaming World’s 1996 list of the best games of all time, and Will Wright, the designer of Sim City, once said, “Ask most game designers what their favorite computer game of all time is, and you’ll get M.U.L.E. as an answer more often than any other title.” She was a major influence upon the likes of Wright and Civilization designer Sid Meier. She once said of her career, “When I was a kid, the only times my family spent together that weren’t totally dysfunctional were when we were playing games. Consequently, I believe games are a wonderful way to socialize.”"

Interview: https://dadgum.com/halcyon/BOOK/BERRY.HTM

I personally find Whitney Pow's writing about Berry's work very powerful: https://romchip.org/index.php/romchip-journal/article/view/76
From Giant Bomb:" In 1985, Yoshimura left Technosoft and founded her own company, Arsys Software. In 1986, Yoshimura created Wibarm, which is considered the first role-playing shooter, combining elements of run & gun shooters, top-down shoot 'em ups, and real-time action role-playing games. The game featured open-world exploration as well as 3D polygonal graphics inside buildings.

In 1988, Yoshimura created Star Cruiser, a fully 3D role-playing shooter that anticipated the first-person shooter genre, years before Wolfenstein 3D and Doom. In addition to the first-person shooter combat, Star Cruiser also featured open-world exploration with six degrees of freedom as well as visual novel cut-scenes."

Only interview I can find relates to Star Cruiser: https://www.vg247.com/kotori-yoshimura-and-star-cruiser-how-twitter-revived-a-piece-of-japanese-gaming-history
From wikipedia: " After she won the tournament, Heineman was offered a writing job for monthly magazine Electronic Games and a consultancy job for a book called How to Master Video Games. During this time, she mentioned to one magazine publisher that she had reverse-engineered Atari 2600 code, and the publisher arranged a meeting between Heineman and the owners of game publisher Avalon Hill. As she met with them, she was hired as a programmer instantaneously. Heineman, aged 16 at the time, moved across the U.S. for her new job, canceling her plans to acquire a high school diploma. At Avalon Hill, Heineman created a manual for the company's programming team, the studio's game engine, and the base code for several software projects, including her own first game, London Blitz, before leaving the companyRebecca Ann Heineman is an American video game designer and programmer. Heineman was a founding member of video game companies Interplay Productions, Logicware, Contraband Entertainment, and Olde Sküül."

Interview: https://xtramagazine.com/culture/rebecca-heineman-gaming-trans-high-score-183508
Atari 8-bit family port
Apple IIgs port
SNES port
Apple IIgs port
Mac/3DO ports
3DO port
Mac port
Mac port
From Wikipedia: " After leaving Judges Guild, Jaquays worked for Coleco, first in a freelance capacity from 1980, then as a full-time employee from 1981 to 1985. She developed and designed arcade conversions of many well-known titles such as Pac-Man and Donkey Kong for their home arcade video game system. Jaquays eventually became director of game design.[3] Jaquays assembled one of the first art and design studios for video game development at Coleco to make ColecoVision games."

Interview:https://transposition.medium.com/lgbtq-vanguard-woman-geek-my-interview-with-jennell-jaquays-2a5a3faaf287
Coleco port
coleco port
Coleco port
Rewrote game story for early prototype of game (1991). Different from the released version of this game.

3 Comments


This comment was deleted

9 months ago

Aside from only finding out about Megu-tan and Ms. Yoshimura from this list just now, I believe I have a pretty complete list of games - including unreleased ones. Is there a DM thing on this site? I have no idea how this works.

4 months ago

who is the transgender in dragon drive?


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