bendylegs
Bio
stuck in a coma
stuck in a coma
Badges
Listed
Created 10+ public lists
GOTY '23
Participated in the 2023 Game of the Year Event
Popular
Gained 15+ followers
Loved
Gained 100+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Roadtrip
Voted for at least 3 features on the roadmap
Donor
Liked 50+ reviews / lists
Liked
Gained 10+ total review likes
3 Years of Service
Being part of the Backloggd community for 3 years
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
GOTY '21
Participated in the 2021 Game of the Year Event
N00b
Played 100+ games
Favorite Games
240
Total Games Played
021
Played in 2024
222
Games Backloggd
Recently Played See More
Recently Reviewed See More
A decent LEGO game, but it feels as if TT played it very safe LEGO-fying the movies. The slapstick humor, puzzles, and overall charm is pretty barebones compared to other LEGO games, and while having Middle-Earth be open world was nice, there isn’t much to do outside of the same repetitive fetch quests in every area. The framerate absolutely chugs in co-op too, which is unfortunate as it is one of the prettier LEGO games
Very fun game! one of the best arcade racers, it perfects the blend of chaos and high speed action without it being too overwhelming. there’s a good variety of events, car types, and courses, wrapped up with a wonderful wacky presentation and to the tune of a great 2000s poppunk soundtrack (midtown!). the only flaw is that the AI can be frustrating at times, especially in the later races where they feel invincible and a single crash pushes you back 7 seconds from them vs taking them out still has them on your butt
This game is fine and I think thats what disappoints me the most - I reaaaally wanted to like this game but I was bored by the back half of the game, mainly because the levels are pretty similar. They tend to mesh together so I was going through the motions and while they did get slightly more difficult, it still felt relatively safe. The mechanics are good enough, I liked the unique concept behind the yo-yo but the levels never really push you to “master” them, you can get by just taking your time. And for a game built around speed, there’s a lot of start-stopping so I didn’t feel an incentive to combo my movements. The side missions are pointless, as they’re the same 3-5 types of missions repeated over and over for every level. The art direction, character design, and soundtrack are fantastic though