Guitarist and Web Developer.
Personal Ratings


GOTY '22

Participated in the 2022 Game of the Year Event


Voted for at least 3 features on the roadmap

3 Years of Service

For being a part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event

GOTY '20

Participated in the 2020 Game of the Year Event

GOTY '19

Participated in the 2019 Game of the Year Event


Played 100+ games


Gained 3+ followers


Gained 10+ total review likes

Backloggd Beta Participant

Tracking games before it was cool

Favorite Games

Final Fantasy XIV: Shadowbringers
Final Fantasy XIV: Shadowbringers
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
God of War
God of War
Metal Gear Solid
Metal Gear Solid
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night


Total Games Played


Played in 2023


Games Backloggd

Recently Played See More

Metal Gear Rising: Revengeance
Metal Gear Rising: Revengeance

Dec 23

Disco Elysium: The Final Cut
Disco Elysium: The Final Cut

Dec 21

Crash Bandicoot 4: It's About Time
Crash Bandicoot 4: It's About Time

Nov 20

God of War Ragnarök
God of War Ragnarök

Nov 13

Aperture Desk Job
Aperture Desk Job

Oct 29

Recently Reviewed See More

played it on the Steam Deck
totally crazy plot but fun characters that i wish were more fleshed out
the gameplay clicked with me right from the start and felt very rewarding all the way through
the set pieces are wildly fun and visually fantastic
there were only a couple of occasions where the camera positioned in a way that was frustrating because the timing was critical - they were a minor nuisance, however and the only issue i found in the game
a very straightforward, super fun game

Right from the start, I was captivated by the writing. The characters, the setting, the world-building – it all feels unique and textured masterfully.
One of the very few games where I knew I wanted to replay it after I would finish it the first time.
Also, Kim is king.

As a fan of the original PS One Crash Bandicoot trilogy, I was super excited when this was announced. Then it was offered as part of PlayStation Plus monthly games so I happily started playing it.
The game has an insane amount of content; if you really enjoy what it has to offer, you can spend a long, long time on it. There's lots of creativity and variations on each level and they feel big in scale. On top of Crash and Coco's regular levels - which are the required ones to finish the game - you have a handful of levels where you play as 3 other characters, each with a different set of movements and skills.
Each regular level can also be replayed in "reverse" or "mirrored" with a few differences from the original and a distinct visual "filter" applied to it.
All in all, you get a big amount of different ways to enjoy the game.
But the more I continued playing the more frustrated I got with the game. By the time I reached around the last 5 levels I was just rushing to finish it to get it over with.
Every level is just. too. looooong - frustratingly so, and there are too few checkpoints in them. So you spend a long time on each section of a level and when you die, you're set back a huge distance, and given that the game is very challenging overall, this happens a lot. By the time you finish a level, any sense of accomplishment has been drained by the frustration of the lack of checkpoints and the ridiculous lengths.
Now I honestly want to replay Crash 3 to verify that those levels were not as difficult, frustrating or long as these ones. Maybe they were I just don't have the time and patience for it anymore.
But I do think Crash 4 is unfortunately just too much.