Just as the first one, the story grabs you right from the start. And just like the first one, it’s visually stunning and its music is truly wonderful.

The fluidity of movement feels great, and the combat is super satisfying. When those set pieces where you have to quickly and acrobatically escape some big danger happen, the swiftness and precision of the controls shine the most, it’s satisfying to both play it and watch it.

It took me a little while to get used to assigning the different abilities to 3 buttons at a time, but it ended up being a great way to quickly change actions and strategies, even during battles.

And those boss battles - what a spectacle. Challenging, stunning and so gratifying.

One time for a little while it felt like there was some randomly longer-than-usual loading times for even opening the inventory or the pause menus, as well as visual hiccups where I’d see environments and characters slowly popup, which was very grating given the sheer fluidness of the game otherwise. And the I got an error and the game shut down entirely. Very strange but it was one time.

One of the new things I really love about this one is the large roster of friendly characters in the world. They’re all wonderfully designed, voiced, and animated. Tokk, Opher, Lupo, Kworok, Lewin, and the others.

The story, all the way to the conclusion impresses with its little reliance on dialogue, favoring beautiful animations and the fantastic music score to elevate the highly emotional beats of the bittersweet tale.

The excellent combination of satisfying movement, tight platforming, fun combat, incredible set pieces, beautiful music, and stunning visuals and animation makes Ori one of my favorite games of 2020, and indeed of the Switch in general.

Reviewed on Nov 18, 2020


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