I ain't gonna try and rate a fighting game day 1 but this shit is fun. Nice to play a fighting game in 2021 that doesn't feel simplified to shit and still has some cool stuff.
Hope it gets even better, sells well so we can see some old characters back. Feelin' positive about this one.
Still holds up, being able to chose your party at the start is sick and provides a crazy amount of customization for the time (even if for the time the game was a broken mess and took later versions like this to actually fix it)
I had a guide open for most of it, but you could easily explore the relatively small/comfy-sized world and figure out what to do with no issues.
Gameplay was pretty nothing but this is also the first of its kind
I stacked Black Mages with a Monk and just buffed him to max, one-shotting bosses with a 32-hit combo that did almost double the boss's health was satisfying.
It's nice to play through if you want to experience a bit of history and see the foundations for FF and get initial exposure to systems still being used to this day.
Not a long game at all, I beat it in a day and it would've been quicker had I not been taking breaks
The fire alarm in my building went off right as I beat the final boss so I'm basically the true Warrior of Light
I started liking it ironically at the start, but what is good about the game (it's actually a lot) and the devs' passion for continuously learning from their mistakes and improving the game ended up striking a chord with me. Do pick it up sometime and give it a fair shot, it's only going to get better with time, too.
Character customization is really good, and the modding community is fantastic.
The narrative was better than the last one, but the shotty translation made it a bit difficult to understand what was going on sometimes, even with the bare minimum Japanese skills. Highly recommended.