

caleb
Recent Activity
7 hrs ago
10 days ago
The most damning thing I can say about Ghost of Tsushima is that every time a cutscene or dialogue sequence starts I pull my phone out to scroll twitter. Just incredibly dull writing and characters. A lifeless weeaboo reenactment of clichés from samurai movie classics this game has no business trying to associate itself with.
That said, I’m still playing thirty-odd hours later. So something is really working for me here on a mechanical level. The core exploratory/combat/base-capture loop might be the most successful execution I’ve seen of the Ubisoft sandbox formula.
11 days ago
11 days ago
11 days ago
11 days ago
The most damning thing I can say about Ghost of Tsushima is that every time a cutscene or dialogue sequence starts I pull my phone out to scroll twitter. Just incredibly dull writing and characters. A lifeless weeaboo reenactment of clichés from samurai movie classics this game has no business trying to associate itself with.
That said, I’m still playing thirty-odd hours later. So something is really working for me here on a mechanical level. The core exploratory/combat/base-capture loop might be the most successful execution I’ve seen of the Ubisoft sandbox formula.
11 days ago
11 days ago
11 days ago
11 days ago
11 days ago