cjfelty33
Bio
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4 Years of Service
Being part of the Backloggd community for 4 years
On Schedule
Journaled games once a day for a week straight
GOTY '20
Participated in the 2020 Game of the Year Event
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Gained 3+ followers
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Gained 10+ total review likes
Favorite Games
098
Total Games Played
000
Played in 2024
000
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Doom (2016) has sat on my backlog for years; it’s a game I have dabbled in from time to time, but never quite understood in my COD-shaped view of the FPS genre. However, a few days ago, I fully committed to this game and fell in love with its frenetic, challenging, and tactical combat. Id Soft absolutely knocked this game out of the park, creating interesting battle arenas and distinctive art design, as well as an uncountable number of gory glory kills, to keep the game fresh. The trophy list was highly attainable, and forced me outside my comfort zone, increasing my enjoyment of the game. The only real downside to the game was its relative lack of story, but that hardly matters in a game seeking to accomplish what Doom accomplishes.
TLOU is an undeniable masterpiece of a game, and it pushed the medium’s story-telling forward in incredible ways upon its release in 2013. While the Remaster for PS4 quickly became the gold-standard of early-gen graphics, the game has not aged well in a graphical sense. Also, the first half of the game feels very dated to the PS3 era, simply dragging players through random arenas to fight enemies because video games. Nevertheless, the back-half of this game is perfectly paced, and it deviates its gameplay in significant narrative ways. In 2013, this game absolutely earned every 10/10 score it received, but in our contemporary video game landscape, the game hurts for how close it comes to brilliant game design without achieving it.
Arkham Asylum is truly phenomenal, introducing the Arkham series’ world with a first-class tour through Batman’s rogues gallery! This game stands out in the trilogy for its small, manageable map as well as its tight and impressive story that moves from major beat to major beat rapidly. The gameplay is fun, especially in open combat scenarios where the game becomes a rhythm game as much as a superhero action game. I want to particularly shout out the Scarecrow and Croc missions in this game for outstanding and unique design that doesn’t feel like novelty for novelty’s sake. The only thing holding this game back is its poor stealth design for many of the stealth arenas (relative to the other games in the series).