It's like if Tony Hawk didn't have a skateboard and just had to walk around. The level designs in a Tony Hawk game are really impressive when you think about it. They take these normal locations and have to skateboard-ify them. Create rails and ramps that seemlessly flow into moer things to trick off of. Umarangi Generation is in a similar boat where it needs to create levels with interesting things to take pictures of and have those things work at multiple different angles. And it does a really good job of that. Its got excellent environments and excellent enviromental story telling.

ThorHighHeels also really knocked the soundtrack out of the park.

Pure kino.

Reviewed on Jan 05, 2022


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