Bio
Big fan of games that immerse you and give you freedom of identity, freedom to fail, freedom to experiment, and freedom of effort. It’s also pretty epic when you change the world for the greater good. My favorite franchises include DC, Star Wars, Marvel, and more!
Personal Ratings
1★
5★

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2 Years of Service

Being part of the Backloggd community for 2 years

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

N00b

Played 100+ games

On Schedule

Journaled games once a day for a week straight

Favorite Games

Marvel's Spider-Man
Marvel's Spider-Man
Batman: Arkham Asylum
Batman: Arkham Asylum
Spider-Man 2
Spider-Man 2
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic

165

Total Games Played

000

Played in 2024

001

Games Backloggd


Recently Played See More

Marvel's Spider-Man 2
Marvel's Spider-Man 2

Oct 31

Hogwarts Legacy
Hogwarts Legacy

Oct 15

Marvel's Spider-Man
Marvel's Spider-Man

Sep 15

Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order

Jul 25

Mass Effect 3
Mass Effect 3

Jan 18

Recently Reviewed See More

This review contains spoilers

This game is great. I frequently say that games should start sacrificing graphics for gameplay, and this game kinda did. Now I kinda regret wishing that.

I think New York City looks great, so no complaints there. Even balloons reflect what’s in front of them accurately. But… the character models? Huge downgrade in my opinion. Maybe it’s the lighting. Maybe they’ll improve it. But just comparing the classic Spider-Man suits in both games is a very clear downgrade. Peter, MJ, and so many other characters also don’t look so well in this game. Obviously there’s the continuing issue of Peter’s face change… but I’ve talked about that enough. I’d probably give this game an extra half-star if Peter’s face had stayed the same.

The story is alright. It has some AMAZING moments, like Miles and Martin Li’s dynamic. In fact, Martin Li was probably my favorite character in terms of the story. Miles was really great too. Low-key much better of a character than Peter now.

MJ turning into Scream was kinda cool, but it left no consequences, which kinda made it not worth it. They could’ve built on how her relationship with Peter wasn’t working in the first book and game. There are clear things in Scream’s dialogue that should’ve actually meant something, symbiote or not. But after she loses the suit, she just quits the Bugle job as a cheap “girlboss moment.” And then she becomes even more submissive to Peter by moving in with him. I guess she has her own podcast, though. But MJ’s story beats in these games were a bit messy.

Peter was really cool with the Black Suit. It was a great take on the alien costume saga. Harry as Venom was great, and seeing Norman’s instability brewing is great. Norman being a threat after Harry is a good choice. Seeing Norman talk to Otto in the end also makes me VERY excited for a potential third game. It didn’t need to turn into Web of Shadows at the end, though. Like… I get that we needed harder enemies, but an over-the-top alien invasion was a bit too much for a grounded universe like this.

Kraven was cool too. I think it may be one of the best adaptations of his character ever. It’s up there with the comics and the 90s show. Definitely the freshest take on him.

It’s AWESOME that we got Queens and Brooklyn in this game. They’re not super accurate, but it’s definitely the best New York we’ve gotten this far. In terms of the citizens, the city feels less alive than the first two games. Almost everyone you have to take to the hospital is the same crusty-faced tan guy wearing Beats headphones. It’s kinda weird and takes you out of the world.

Overall, this game is loads of fun, though. The swinging is better than ever, the boss fights are better than ever, and I think the actual gameplay may be the best in any Spidey game. It does more than it needs to in terms of customizing your play-style, which is awesome. Oh, and side-missions rule too. That Howard one was very sad, and I teared up for sure.

I feel like there wasn’t enough tension between Black Cat in this game. Peter’s 25, not 65. I don’t know why, but video games tone down romance a little too much now. It happened in Hogwarts Legacy too. I’m not saying females need to look super revealing or be overly sexualized, but adding some romantic tension can greatly increase your story. It wasn’t completely lacking, but I do think Cat should’ve tried to play around a bit more with Pete’s relationship. Instead of making Cat interesting, they made what she had stolen from Doctor Strange interesting… which… is fun. I prefer stimulating over fun. But… this is only a video game after all.

Great game. It lived up to the hype. It didn’t surpass it, though. Maybe the DLC will add some extra spice. I think the third game will be the best in the series. I hope so, at least. As of now, the first game is definitely still the best and definitely gives you the most to do. This game also made me appreciate the first game a lot more, which made me like this one more too.

Love this universe. I love how much it loved New York. I love how “be greater” isn’t just a marketing campaign for these games. It’s a very real prompt placed in your soul, and it bleeds into your life. It makes me want to be a better person. “When you help someone, you help everyone.”

Spoiler-free review and the positives:

I'll start by saying that I do think this game is better than it is bad, but I feel myself constantly listing things that could've made the game great. I'll say some things I loved first: I loved flying, I loved combat, and I thought fast-travel being floo powder was genius. It is a very good Harry Potter sandbox. A good Harry Potter RPG...? Not so much. A lot of the good is just description and speaks for itself. So... I'll let you enjoy it if you play the game. Maybe you'll enjoy it better than I did! But... here's the main stuff I want to say... here we go...

!!! MAJOR SPOILERS BELOW !!!

Ultimately, this game took a lot of shortcuts:

1. Everyone refers to you as "they/them" pronouns so they don't have to rerecord anything. I thought this was so lazy, and completely undermines the experience as a man or woman in Hogwarts, and leaves everything feeling very bland, stale, and hollow.
2. Having only one Hogwarts House quest, which is just a side-thought for the main story while Professor Fig goes to the Ministry, is just lazy. Everything else about the houses is generic and does not reward you for choosing any of them; for example: you feel as close to Sebastian and Ominis as a Gryffindor and a Slytherin. Their house and the house you choose mean absolutely nothing aside from like one line of dialogue that developers could easily paste into an empty and meaningless box. And the same thing goes for all other students and the houses you or they belong to (Poppy, Natty, Nellie, etc.).
3. The House Cup is so astoundingly underwhelming. They don't even say your house by name, Professor Weasley literally just says the same generic thing that equates to this: the player is the only student in the school that matters, he/she/they completed the main story, and 100 points make their house the winner.
4. EVERYONE IS WAY TOO NICE. Even Sebastian, who literally kills his uncle, is hardly ever mean to you. He is always more your friend than your enemy. Everyone in the school is just super nice, maybe just a little arrogant. And no matter how mean you are, you still wind up being the relationship characters' friends anyway, so it kinda sorta means absolutely nothing.
5. I'm sorry, but Professor Fig's death was almost entirely meaningless to me. I chose the good path entirely. And As kind as I was, his presence in the game just felt like a tutorial, not really a mentor. His death was the equivalent of a tutorial narrator dying. In fact, I'd probably be sadder if Bruce Campbell died in the Spider-Man Raimi games, and you don't even see him. It's literally just a voice-over.
6. The South Shore area doesn't even change seasons. 'Nuff said.
7. The Headmaster canceling Quidditch for the year was a copout because Portkey didn't want to develop it, and nothing will convince me it was because of anything else.
8. No sitting down or sleeping? Really? What's even the point of your common room?
9. And worst of all... How hollow the NPCs and companions felt. There is no romance in a school full of teenagers, which... yeah right. Admittedly, I can excuse the romance as something that would've just been a personal preference (even though it is kind of ridiculous), but... I feel an actual negative was the lack of followers and being able to customize them. I would have loved to have Poppy, Ominis, Sebastian, Nellie, Natty, and so many others while free-roaming the world. Heck, Professor Garlick is basically still a student herself (she's only 18), having her as a follower who kind of still feels like a student along with the experience as a professor would've been a super cool type of follower. And how special would it have been to fight Ranrok with your favorite follower? Maybe they could have implemented a friend-group system where the game calculates your favorite student companions and places them in your party when you beat the game. The game even makes it a point to tell you through its themes that friendship and loyalty are some of the most important things about Hogwarts, despite your house. And the game does nothing to let you immerse yourself in it. Skyrim, Mass Effect, and even KOTOR are all older than this game, but those still let you change the appearance, level, and connect deeper with followers. You could even play most of the story with the same follower. And the funny thing is... Harry Potter and the Wizarding World are supposed to be more about friendship than any of the franchises from those of the three games I just listed.

Very good. Very fun. Very boricua. 🇵🇷 Didn’t like seeing Pete's face change, but still a super enjoyable game that proves representation can be pretty freaking awesome.

I definitely don’t see the argument that this game feels like DLC. It absolutely stands on its own feet. New York City looks beautiful in all its winter glory, the story has a lot of substance, the swinging is actually improved from the first one in my opinion, and it feels overall very cozy and bright during the holidays.