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Personal Ratings
1★
5★

Badges


Gamer

Played 250+ games

GOTY '22

Participated in the 2022 Game of the Year Event

Liked

Gained 10+ total review likes

2 Years of Service

Being part of the Backloggd community for 2 years

Noticed

Gained 3+ followers

N00b

Played 100+ games

Favorite Games

Ori and the Will of the Wisps
Ori and the Will of the Wisps
NieR: Automata
NieR: Automata
Celeste
Celeste
Enter the Gungeon
Enter the Gungeon
Hollow Knight
Hollow Knight

251

Total Games Played

002

Played in 2024

280

Games Backloggd


Recently Played See More

Turnip Boy Robs a Bank
Turnip Boy Robs a Bank

Feb 13

The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's Awakening

Feb 08

Trine 5: A Clockwork Conspiracy
Trine 5: A Clockwork Conspiracy

Nov 07

Shovel Knight: Treasure Trove
Shovel Knight: Treasure Trove

Aug 12

Psychonauts 2
Psychonauts 2

Aug 05

Recently Reviewed See More

Shovel Knight is a solid modern tribute to retro 2D precision platformers. You progress across the world via a Super Mario World-esque style world map where each level introduces new sets of enemies and obstacles to overcome. The main game is short but I'd rather that than long padded out games. It delivers something new from start to finish and leaves you with a positive experience. It offers up a challenge but with plenty of save states and checkpoints, it's very forgiving. You can choose to destroy the checkpoints for more coin with the risk of respawning further back if you die so you can set more of a challenge for yourself that way if you wish.

My one criticism, and I don't know why this kept happening, but the special attack would randomly switch to something else upon every respawn. Many times thinking I've still got the dash sword equipped, go to dash over a gap and he tosses out the freckin fishing rod, urgh.

Overall I enjoyed it but...

This would have to be the easiest game from Cyan I've played and I think it's due to the one dimensional nature of the gameplay. You get given an item called the adjunct, a gauntlet which acts as a key that allows you to interact with objects in the world. Aside from 1 or 2 exceptions it's the only way of interacting so you don't have to pay any attention to details within the world and instead just look for the slot to put the adjunct. This means you can quite easily fluke a lot of this game just by walking around and randomly interacting with things. They do manage to pull off some interesting things with that one mechanic though. However I felt the upgrades you get for it as your progress were underutilised.

Unlike other Cyan games before it, there's no note taking necessary. There's no clues or symbols to take note of. There's barely anything to read or listen to or memorise. I felt a bit disappointed about that because that's what Cyan games are known for and that was my expectations going into it.

The worlds they created did capture that awe inspiring but mysterious cyan look and feel so I was happy about that. I enjoyed exploring the worlds. I found the puzzles to be decent enough albeit not as challenging as I was expecting.

Unfortunately this game has performance issues and a few bugs. Very choppy framerate but with FSR and lowering a few settings I managed to make it acceptable for the most part. There were a couple of occasions I got stuck in the terrain and had to reload my save. There was also one occasion where it let me go somewhere without a way to get back out, requiring a reload.

I mainly chose to play this for the visuals. I really liked the Alice in Wonderland vibe in the vibrant voxel artstyle.

It's an extremely short game (3-4 hours) which really helps to look at it more favourably as the gameplay is extremely basic and uninteresting. I'd say this game would probably be best suited for young kids that are just learning ARPG and puzzle games. There's really not a lot going on a part from the visuals.

If you just want a short, casual game that's visually appealing and don't particularly care about the gameplay then this is an OK choice. You'll certainly love getting an achievement for absolutely everything you do in the game.