I'll start by saying I love Automata, truthfully; NieR happens to be one of my favorite franchises and one that I'm really, really well versed and invested in the lore of. Those games have made me laugh, cry and suffer with the characters more times than I can say, and that's possibly even more the case with Automata. This port, however, was absolute hot garbage; it was done dirty and needed absolutely to be done better for the fans of the series who shelled out more money for a game they'd potentially purchased one or more times. That said, I'll itemize why this port was terrible:

-The graphical bugs: The lighting was awful and jumpy, and the textures themselves looked muddied like they'd taken them into photoshop and failed to correctly resize them. Not to mention that some of the areas and enemies straight up didn't load in right and that the visual occlusion seemed to be in that sweet spot of entirely breaking immersion by loading and deloading things within your range of view.

-If the graphics weren't bad enough, I had multiple functional errors as well, including when button prompts simply didn't load in, quests were bugged and repeated themselves upon using the chapter select. That, or enemies that were supposed to be in certain areas, or logged in the Unit Data, just weren't, leaving me with gaps in my ability to even 100% the game like I was intending to.

-Then lets talk about the weird spawn rates: I literally got both Pod B and the Iron Pipe the first go when finishing in the areas that they were in. I'd have dismissed it if it were just one of those things, but there's no way that happened because algorithmically that's like finding a unicorn standing on a four-leaf clover in the middle of a patch of grass that looks like a right-side-up horseshoe. And yes, you'd think I'd be happy about this but how can I be? This is one of my favorite games and struggling to get those things is part of the experience and especially in the Flooded City where you're contending with a large body of water that there's a very low rate of getting what you're fishing for.

-Another big issue is the enemy level scaling which seems to affect a very small subset of enemies, making the game tremendously harder in those areas and outright unbalanced. Why are the fliers in Route B your level? Or during the boss fight in the Flooded City? What's the point of that? There is none because Platinum rushed this out the door with checking those things over thoroughly.

-Finally, there's the issue of sanitization; Nintendo, Square Enix, whoever decided it was a good idea to sanitize some of the dialogue unnecessarily to take out instances of "potty" language. Yet, what they failed to realize is that's part of the plot and those lines are more than naughty-isms for the sake of it. In 9S's part, it's to convey something deeply emotional that he doesn't have the wherewithal to process because he's never had the ability to express those emotions in a positive manner. Removing that is undercutting the story in the same way they did with NieR: Gestalt, and is simply not a good look. Then there's the weird case of taking out the launching riser Pod animation for long jumps and replacing it with that lackluster spin animation instead for some reason. Why did they do that? I certainly couldn't tell you. It's just arbitrary entirely.

Now, there's probably more I've forgotten to mention, but at the end of the day it comes down to this: The End of YoRHa Edition was a blatant cash grab. It introduced very little into the game, weaseled money out of our pockets for new costumes and gave us less quality overall. That's why I gave this game a three star rating, one of my favorite games mind you, because it did it dirty in every way possible and I'm salty over that. In my eyes, maybe not others', NieR: Automata was a masterpiece in more ways than one and this just ruined those masterful parts of it by rushing out a clearly underdeveloped port. The story, of course, is great and some of the new costumes are cool, and that's why I gave it three stars, but beyond that it's completely not worth it to buy.

So, my verdict is this: If you don't have anything else to play it on and want to experience the gist of NieR: Automata, buy this version. If you can play it any other way though, do yourself a favor and get it on that other console, preferably a PS console because the other ports I've seen have had some issues too.

Amazing. Truthfully. I'm stunned beyond words at how pretty this game was, how dense and compelling the story was and how fun it was to play. Insomniac hit it out of the park with this one and was able to totally capture the feeling of the original games with it as an entirely new entry into the series. I'm wholly impressed with what they did and I would recommend it to anyone looking to see what the PS5 can actually do and who just wants to have a plain good time.

I don't care if this was a good game or not, honestly, because because whatever opinion I had of it when I played it when I was a child was entirely tarnished by the author it's connected to. That said, I'd never recommend anyone play this because it only helps to bolster a monster and ultimately line her pockets with the money of the unwitting, self-justifying and hateful's cash.

It's definitely not the original games but it was fun, honestly and a nice holistic retelling of the story in a truncated fashion so that they could do more with it in the future. Furthermore giving people who haven't played the original series the chance to get the tent poles of the story so that they could get into the series without having to scour the internet for very old games at this point on derelict consoles. That said, as a person who played the Ratchet & Clank series when it originally came out as a child, I can say this remains fairly true to crux of the original story and feeling of the games. It brought me back and kept with the spirit I enjoyed, so I'm definitely satisfied and even impressed with how they updated the look of the game.

Now, I will say that there was some jank in the game, primarily with the camera, but it functioned well and kept me engaged enough to shotgun it over the course of about 16 hours. So, aside from that, I feel the this remake was a decent one and those that down rate it are kinda just being elitist at the end of the day. I played the old games too - exhaustively - and it isn't as boring or poorly structured as others might lead you to believe. It's that they have an expectation, it wasn't met, so they're mad that they aren't being gratified - plain and simple.

Honestly, it was a great game with a lot of interesting lore and an engaging atmosphere that really sold the souls-like formula well in a unique package. I'll fully admit it was too hard for me to beat without help, but I nevertheless loved it and felt that from an indie studio comprised of three members that it was more than a fantastic product. So, overall it was good and had its moments that I disliked but that I can let slide because of the fact that it was such a fun game in general.

I laughed. I cried. I thought with portals and sometimes lemons. And ya know what I learned throughout it all? Science is fun. Testing is truly a pleasure. In fact, if I could say one thing to this game it'd be: I'm still alive, you monster.

... And also Portal 3, please. I'll give you cake. Humans like cake, right?

Amazing. That's the only word I've got. And also, Orange Peel.

This is an absolute garbage game that misappropriates queer culture, has no grasp on what the Cyberpunk genre actually is and, frankly, has poor voice acting and design sensibilities. In fact, so much so, that I simply couldn't bring myself to even feel engaged with the story because the voice acting was so phoned in and forced and the scenery was so stereotypically futuristic. So, all said, it's not worth the money, time investment or the headache you'll get trying to parse out the lump of refuse CDPR is trying to pawn off as cyberpunk. Want real Cyberpunk? Go read Burning Chrome or other like-novels or watch Ghost in the Shell (not the live action movie), Mardock Scramble, Serial Experiments Lain, etc. and don't waste your efforts on this feeble attempt at it.

Also, junk sliders? Really? Come on. Grow the hell up. You don't even see your junk through most of the freakin' game. Ugh!