like Sheinman's other games the complexity curve here is kinda wack--starts out really difficult and intricate but becomes very easy as the story moves on. grounding a lot of this in real events and geography makes the detective aspects feel very interesting and arguably some of the sense of design here is the best out of all his works. hope this man makes more and would love to see an expansion of this style with a larger and more complex setup. the design here is almost all temporal and it would be awesome to see some spatial elements added.

Reviewed on Jun 10, 2021


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