oh my goodness what a gorgeous game. what great music. the first time i swung that sword and smacked someone, i felt it, man.

so im kind of bummed that i think it's a mediocre management game (no way to view all your cultists! trying to give everyone daily blessings to max their level is incredibly tedious!) and an ....ok-ish action game (great combat moment to moment, incredibly boring rogue-lite-like action design where you pile into a room with three monsters over and over again and then spend another 15 seconds smashing all the debris in case there's, like.... a mushroom.) do those two flavors taste great mashed together? sure do! is either half of that game really what i want to be doing at any given moment? not really.

i mostly wanted to be playing barbearian again, a game also about collecting followers while smashing shit with an axe in a journey of cosmic weirdness.

Reviewed on Jan 02, 2023


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