Bear with me on this one.

Management games can sometimes be like building a block tower. It's tactile and satisfying to put stuff into a need little grid and build up the bottoms of your tower (resources like food or wood) to support you as you aim to go higher and higher (more population, more progress into the tech tree).

and sometimes, its just fun to clack blocks together and its great. the game doesn't really get in your way. that's my relationship to e.g. urbek city builder. and sometimes the blocks all have different faces and personalities and needs and its really complicated and one of them is tantruming and pulled the lever that kept lava out of the rest of the fort and that's dwarf fortress, and that's fun too. but sometimes I am building and building and I stop and go "why am i doing this? i can see in my mind's eye exactly how this will go when i get 1000 blocks (people) or one million blocks and it's the same thing just kind of bigger" and i have to wait more and more time before i can place the next block on and I'm spending all my time waiting and... that's kind of how i feel about this game. it's fine.

it gives some information but not enough to make my life easy (How many woodcutters to charcoal makers do i need? managing jobs only at the professional level is rough!). it has some friction but not the kind i enjoy. it seems to get updates so that's nice?

Reviewed on Jan 04, 2023


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