At the time it came out there were a lot of emotions tangled up in this. It had been 10 years since we saw a game that lived up to the Hitman name, but it was served to us as an always-online, episodic release. Paris was good, sure, but we had no idea what the upcoming levels would look like and whether IO would ever let us carry over our unlock progress when offline.

It's strange to look at now because it's obvious that everything turned out fine, that the World of Assassination trilogy ended up being even better than Blood Money was, that the QOL features imported from Absolution provided new depth instead of simply making the game easier, and that the entire trilogy when taken as a single, massive game would be one of the best games of the decade (perhaps ever?).

The gameplay core of the trilogy begins here, remaining relatively untouched throughout the three games. There are additions of course - it's strange to go back and play this game without briefcases, without bushes, but you really only notice these now that they've been added in later games. There are other minor changes of course, things that don't really sound big until you've put some time into the levels - enemies won't notice your reflection in mirrors, emetics send them to toilets instead of trash cans likes in later entries, etc.

All in all, there are a number of reasons why I would recommend people get Hitman 3, purchasing the older levels and playing them there. Not only is the entire trilogy in H3 roughly the same file size as H2016 is by itself, but little convenience features and performance optimizations have stacked up over 5 years. If you're getting H2016 for free and have never played a Hitman game before, play it and have a good time. But if you're looking at these games in 2021 and are trying to figure out how to best spend your own money, getting the complete trilogy inside Hitman 3 is by far the safest bet.

Reviewed on May 05, 2021


1 Comment


2 years ago

it should be noted that if there's one benefit to playing the levels in this format, it's that it promotes playing through the levels repeatedly (as intended). Yes you can fly through the levels gunning everyone down with your only penalty being a negative score, but the game makes it pretty clear that going for Silent Assassin (or at least restricting yourself to only killing the target) is the intended way to finish the level.

Are the people who write this just shooting Novikov as he comes down the stairs?