jsl
Bio
Nothing here!
Badges
Noticed
Gained 3+ followers
N00b
Played 100+ games
GOTY '22
Participated in the 2022 Game of the Year Event
Busy Day
Journaled 5+ games in a single day
Favorite Games
183
Total Games Played
000
Played in 2023
036
Games Backloggd
Recently Played See More
Recently Reviewed See More
"HURGHH"
"HURGHH"
"HURGHH"
"HURGHH"
"HURGHH"
"HURGHH"
"HURGHH"
The base game is fun but both of these DLCs have some of the most rancid gamefeel I've ever experienced in an FPS. The World Spear Master Level, however, owns
This review contains spoilers
Death Stranding ended up being a very mixed experience for me. An undeniably beautiful game with a really interesting take on traversal, I'm amazed a big-budget game like this even exists. Incredibly atmospheric with fantastic presentation; while the licensed music is great and all, the original soundtrack is really excellent too, and the sound design is equally strong. I've never been genuinely chilled to the bone like when you're required to traverse a BT-ridden ruined city, with the dark ambient sound of the music and clicking of the odradek.
Besides the closure on Clifford's story and the last run to the incinerator, the latter half of the game didn't do a lot for me (it really felt like they wanted Higgs to be your Ocelot, but without really earning it). The early story and exploration did a good job getting me onboard, but ultimately actually doing the deliveries just began to feel like busywork, and while I was a big fan of Metal Gear Solid as a teenager I think Kojima's style of story writing is starting to wear a bit thin for me (there are some pretty charming comic relief moments, though).
I can't deny how unique this game is though, and even if I didn't enjoy it entirely I'm just glad it exists - I hope more publishers take a punt on ridiculous, expensive projects like this.