i dont like video games -_-
Personal Ratings


GOTY '22

Participated in the 2022 Game of the Year Event


Found the secret ogre page

Elite Gamer

Played 500+ games

Best Friends

Follow and be followed by at least 3 others


Created 10+ public lists


Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years


Gained 750+ total review likes


Gained 100+ followers


Played 250+ games


Gained 300+ total review likes

Trend Setter

Gained 50+ followers


Gained 100+ total review likes

Well Written

Gained 10+ likes on a single review


Gained 15+ followers


Gained 10+ total review likes


Gained 3+ followers


Played 100+ games

Favorite Games

Forget Me Not: Palette
Forget Me Not: Palette
Heisei Pistol Show
Heisei Pistol Show
Hello Charlotte Ep.3: Childhood's End
Hello Charlotte Ep.3: Childhood's End


Total Games Played


Played in 2023


Games Backloggd

Recently Played See More

Eva 4: Sim Date RPG
Eva 4: Sim Date RPG

Aug 04


Jul 20

Archangel: Nemesis
Archangel: Nemesis

Jul 06

Haru to Shura
Haru to Shura

Jun 30

Hello Charlotte Ep.1: Junk Food, Gods and Teddy Bears
Hello Charlotte Ep.1: Junk Food, Gods and Teddy Bears

Jun 22

Recently Reviewed See More

has a LOT of problems coming with being a ps2 adventure game in 2004 (specifically a slow 1st person one w difficult to find items and a localization that rubs against its atmosphere a little too hard) that bring it down in ways that i find harder to forgive than usual but god damn will i anyway. find its storytelling rly novel for asking you to find and put most of its pieces together on your own, and rly appreciate how its ties itself together thematically. awesome ending w kinda brutal implications. idk how the other echo nights stack w this one yet but it totally deserves more credit.

they finally invented a vn that is fun as fuck to read p much from start to finish. amt of cgs in this and how well they're employed is a genuine feat. so in love w kurosawa's writing and the localization feels rly good, little is wasted yet so emotionally transparent even in its vaguest motions, especially strong in its characterization btwn ch 2 and 3's couples. maybe goes a bit too fast towards the climaxes of ch 1 + 2 but i really like how ch 3 denies closure in a way that's necessary for the couple at its center. devilman but make it tomorrow won't come

the first chapter is cool bc it's one big map rather than a bunch of little ones you warp to via menu which just felt like giving in to adv convention, while it lasts here it's a solid early attempt at rpg navigation for an adventure game. loved that npcs would move around seemingly independent of triggers and the fact you can just miss some scenes, sets it apart from just feeling like pc engine rpgmaker and contributes to the suspense of knowing something bad's gonna happen but you won't see everything to get the full picture leading up to it. shame it doesn't properly capitalize on that for the actual mystery but that it gives you that feeling is worthwhile. after the haunted house the game gets so confused on what its doing that i couldn't care to continue. snake lady's cute tho