the first chapter is cool bc it's one big map rather than a bunch of little ones you warp to via menu which just felt like giving in to adv convention, while it lasts here it's a solid early attempt at rpg navigation for an adventure game. loved that npcs would move around seemingly independent of triggers and the fact you can just miss some scenes, sets it apart from just feeling like pc engine rpgmaker and contributes to the suspense of knowing something bad's gonna happen but you won't see everything to get the full picture leading up to it. shame it doesn't properly capitalize on that for the actual mystery but that it gives you that feeling is worthwhile. after the haunted house the game gets so confused on what its doing that i couldn't care to continue. snake lady's cute tho

Reviewed on Mar 03, 2023