mackmason
Bio
in my restless dreams, i see that town...
in my restless dreams, i see that town...
Badges
2 Years of Service
Being part of the Backloggd community for 2 years
Liked
Gained 10+ total review likes
Best Friends
Become mutual friends with at least 3 others
Busy Day
Journaled 5+ games in a single day
Shreked
Found the secret ogre page
Roadtrip
Voted for at least 3 features on the roadmap
Noticed
Gained 3+ followers
GOTY '21
Participated in the 2021 Game of the Year Event
Full-Time
Journaled games once a day for a month straight
On Schedule
Journaled games once a day for a week straight
N00b
Played 100+ games
Favorite Games
189
Total Games Played
000
Played in 2024
002
Games Backloggd
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don't get mad at me for this, but I'm not sure i understand all the hype.
this game undoubtedly has some amazing aspects: the absolutely monumental soundtrack, the lonely and desolate atmosphere, and the fluid level design to name a few. what I've always struggled to get behind with these Mario games though is the lack of an intense impassioned story and empathetic engaging characters. without those things, Super Mario Galaxy is just a bunch of half-interesting levels with a few poignant moments. reading the storybook with Rosalina, slowly watching the observatory light up and fill with so many Lumas, the first time visiting the garden at the top of the observatory are some very endearing moments in this game that could have meant so much more to me.
Nintendo has clearly found a very successful formula that consistently excites and satisfies fans, yet i can't help but wonder how much better these games would be with a more compelling story and interesting characters...
this game undoubtedly has some amazing aspects: the absolutely monumental soundtrack, the lonely and desolate atmosphere, and the fluid level design to name a few. what I've always struggled to get behind with these Mario games though is the lack of an intense impassioned story and empathetic engaging characters. without those things, Super Mario Galaxy is just a bunch of half-interesting levels with a few poignant moments. reading the storybook with Rosalina, slowly watching the observatory light up and fill with so many Lumas, the first time visiting the garden at the top of the observatory are some very endearing moments in this game that could have meant so much more to me.
Nintendo has clearly found a very successful formula that consistently excites and satisfies fans, yet i can't help but wonder how much better these games would be with a more compelling story and interesting characters...
despite the story being poignant, concise, and cute, the gameplay is what truly stands out here. the movement is smooth and intuitive. if you do a casual playthrough, the difficulty of the chapters increases in such a way that your level nicely matches it. although collecting strawberries are optional, i find collecting at least the ones you come across critical to the enjoyment of the game. everything else, the focused and engaging soundtrack, the vibrant art style, and the limited story interaction keep the game moving in such a tight manner you can easily get yourself lost in the chapters for hours on end.