reviewed Dragon Quest VI: Maboroshi no Daichi
Likeable enough, fun world idea, but kind of just loses its pacing about 1/3 through and bored me. The pulpy/campy fantasy story seemed promising, but... the game's just so long.
There's not much interesting tension to the dungeons, etc. I mean they feel different and you have to go through multiple times but it gets repetitive. An interview said the game 'really starts' at Dharma temple but come on I'm like 10-15 hours in and I'm not there yet, I've played plenty of RPGs that Really Start in 5 minutes. I'm still putting the game on 8x and holding attack to win every random battle. If I had Nothing Else to play I would probably stick it out but I think I'm Good.
Music is great but there's still the problem where Sugiyama doesn't write enough songs so every dungeon and town feels the same despite the efforts of the artists/writing team.
Reviewed on Nov 11, 2022