I will definitely re-write this review to be much longer and detailed, but the game is so fresh on my mind that I don't feel I can do it an analytical justice for now. However, I can happily say that No More Heroes III lives up to every expectation I had and even exceeds some.

The combat is series best, with a perfect blend of style, challenge and gratification. The characters are all charming, with Suda51's style oozing through every part of the game. The only real problem is the visuals tanking in the open world, which does not happen often and is admittedly an endearing aspect that reminds me of the original Wii game. The music is banger after banger, from funky trap-inspired songs about sushi to a tribute to JRPG scores.

The story is quite the treat. It combines that snappy No More Heroes dialogue with a critique of videogames, anime and the superhero genre with references to Kill The Past sprinkled all throughout. The bosses are some of the best in the series and the dialogue is hilarious.

There's not much I can say at the moment other than No More Heroes III exceeded expectations and is the best game in the series. Expect a longer, more detailed review eventually. To summarize, though: This is the best game of the year so far and it had me glued to the screen with a smile the whole time.

Suda51 made it happen, baby.

Reviewed on Sep 16, 2021


4 Comments


2 years ago

I felt like the Aliens, while designed amazingly, kinda fell short as characters to me.

2 years ago

@Slippy I feel like Suda attempted something different this time. The assassins in No More Heroes 1 served to develop Travis as a character and represented different philosophies whereas the galactic superheroes in No More Heroes III are satires of media tropes or Suda paying tribute to his interests and past games. The few that do stick out as compelling characters are Mr. Blackhole, Sonic Juice, FU, and Midori Midorikawa but that last one is added upon since she's the protagonist of a previous manga.

2 years ago

this def long enough

2 years ago

@brockreiher Nah. I still need to get to the themes and go deeper into the game’s mechanics in the re-review.