Good start, but unfortunately dull open world and only arena fights are lacking a lot. I like the whole approach and creativity, but it just falls short. In the end, I think NMH1 as a playthrough is enough.

In the end, game 3, was overly cringey (french cook) and does not hold up, and was quite a drag and so long. The cases got more complicated in a way it doesn‘t make fun anymore

It‘s the weakest of the Mullins Games and may just be an addition to the whole universe canon. But gameplay wise it‘s boring, as each individual game is only barebones of it‘s genre and nothing special.
There is also no revelation like Inscryption does so right and even Pony Island.
It's a mixed bag of all sorts of genres, but basically just a walking simulator.

What a ride! So much revelation, depth in card game and Kaycee's Mod with the last Skull Rush is amazingly difficult! Love every bit of it and hope Daniel Mullins continues making such interesting games! Got every Achievement for this.

Funny and deep enough but I didn‘t enjoy the meta humor and social interaction

I was hyped for this, as it was the best multiplayer game on GC. But after playing a few weeks, it feels so underwhelming. The whole online mode is weak, seasons are bonkers and there is no engaging experience for the long run. It feels very arcadey game design wise, tight and good gameplay, but a group of friends who all own this game never feel like playing it multiplayer, because online it‘s too limiting and offline it always loses against Smash.

Played the demo on PC, really cool PSX graphics and Resident Evil gameplay vibe!

I like pixel art but it's not as satisfying as I thought.

funny little game, very basic but quirky enough to be enjoyable

what a classic! I didn't know how deep this game actually is and I bet no child has ever beaten it in the 90s.

heartwarming...interactive novel?

emotionally heavy but very strong. highly recommended.

Wow, interactive Interstellar and it plays stellar.