The hallmarks of Limbo and Inside are there- short runtime, clever puzzles, trippy story told without dialogue. But where Somerville goes wrong reveals just what made those two so special. The 3D environment makes it confusing where you’re supposed to go or what could be interacted with; the character moves slow enough to make a player want to quit; and honestly I had no idea what was going on here story-wise by the end. I do think a 3D Limbo-like (is there a term for this?) could work, but this one isn’t it yet.

Reviewed on Dec 01, 2022


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