No walking sim has ever convinced me it was going to stop being a walking sim as much as Gone Home did

Is this not the most blatant Final Fantasy knock-off? Check out that logo!

If you're a superfan of the series, sure, play this. It's all story.

It's kind of fitting that the original Intrusion isn't listed on this site, because Intrusion 2 bests it in literally every way. Even still, this was fine.

Took the time-rewind gimmick from Braid and built on it in a shooter in a pretty clever way. Worth a play!

A god-sim where I didn't feel all that powerful

Transporting the Tomb Raider into a co-op isometric adventure should have been awful but I enjoyed this over a night or two.

A serviceable point and click adventure game, but oof some of the writing in here should not have been happening in 2012.

One thing that will always stick out about this game to me is that to show that a neighborhood was getting safer, they change its name from "La Mugre" to "Green Bay".... wow! Harsh!

There will always be more ways to make a puzzle out of pushing a cube

Adds a few interesting wrinkles to the Zelda formula that would show up again in BotW like getting items and taking on temples in any order. Also, Flat Link! Perhaps the easiest Zelda.

If you're going to make a short walking sim, at least make it cool to look at. Still this is barely a "game"

This should have been terrible... but I kinda liked it?