Bio
I like JRPGs, yuri, and precision platformers, and almost nothing else.
Personal Ratings
1★
5★

Badges


Famous

Gained 100+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

Adored

Gained 300+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

Gamer

Played 250+ games

Trend Setter

Gained 50+ followers

Shreked

Found the secret ogre page

3 Years of Service

Being part of the Backloggd community for 3 years

Well Written

Gained 10+ likes on a single review

GOTY '21

Participated in the 2021 Game of the Year Event

Loved

Gained 100+ total review likes

N00b

Played 100+ games

Popular

Gained 15+ followers

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Rabi-Ribi
Rabi-Ribi
Distorted Travesty 3: Saved Game
Distorted Travesty 3: Saved Game
Labyrinth of Galleria: The Moon Society
Labyrinth of Galleria: The Moon Society
Xenogears
Xenogears

295

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Played See More

Labyrinth of Galleria: The Moon Society
Labyrinth of Galleria: The Moon Society

Jan 06

Crystar
Crystar

Jul 19

Recently Reviewed See More

Based on completing all content on Nightmare mode, including an ALL+ run. I've also beaten the Extra stage and all of the individual stages (except 9) on Chaos.

Excellent shmup that blends the fun parts of CAVE and Touhou with exquisite stage and boss design. The recharging hypers and bombs let you experience the power fantasy of mowing through swarms of enemies, but you can't just spam them; there's a carefully considered balance between resource management and dodging (both practiced and ad hoc) that keeps things exciting even after sinking a dozen or more hours into the game.

You might say that that's simply how any good shmup should be designed, to which my response is: well, Like Dreamer is a very good shmup. It really nails all of the elements I like about the genre, offering oodles of content and alternate modes to boot. The staggered progression of modes and difficulties will force the player to get familiar with all of the stages and bosses in a variety of contexts, so it manages to be accessible to all skill levels as well.

It's only 14 bucks on Steam. Check it out if you like shmups, or even think you might like shmups.

The controls and camera are pretty bad but you get used to them. The actual platforming design is varied and inspired, as one would expect from the Celeste team. Very impressive for a game made in a week.

Based on 111% completion on a standard new game.

Very uninspiring game. It provides a basic Metroidvania experience, but not much more at all. It's okay if you need to kill an evening or two, but it's the sort of game that would have been unremarkable ten years ago, let alone today.