opalisk
Bio
what the fuck is a video game
what the fuck is a video game
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Busy Day
Journaled 5+ games in a single day
On Schedule
Journaled games once a day for a week straight
Favorite Games
082
Total Games Played
004
Played in 2024
133
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i love a farming sim so there really wasn't a chance of disliking stardew lol. i added a taxes/bills mod because i hate having fun <3
the art style is super cute & villagers are a bit flat but it's okay bc i love them. it doesn't feel like you're racing the clock to accomplish daily tasks and yet you're not left with a bunch of time to kill either (at least until endgame, but that's what the new content is for. also the taxes mod) i usually keep a playthrough going through year 5 without getting bored, and the different maps and potential playstyles & goals make replayability pretty good. for a while i was playing modded on pc + vanilla on switch and didn't lose much enjoyment
multiplayer is a big plus for avoiding burnout. stardew was a good mp candidate and it's hard to tell it wasn't always there
honestly my main criticisms are the lack of dimension in the npcs and poor scaling; its common to struggle to make ends meet in year 1 only to barely ever see a dent in your wallet year 2 and on. the latter can be avoided, but it would be nice if you weren't coasting through the farming aspects of a farming sim for most of the game.
i have over 1000 hours in this game rn. even though i am not actively playing i will always return to her like a wandering cowboy or whatever
the art style is super cute & villagers are a bit flat but it's okay bc i love them. it doesn't feel like you're racing the clock to accomplish daily tasks and yet you're not left with a bunch of time to kill either (at least until endgame, but that's what the new content is for. also the taxes mod) i usually keep a playthrough going through year 5 without getting bored, and the different maps and potential playstyles & goals make replayability pretty good. for a while i was playing modded on pc + vanilla on switch and didn't lose much enjoyment
multiplayer is a big plus for avoiding burnout. stardew was a good mp candidate and it's hard to tell it wasn't always there
honestly my main criticisms are the lack of dimension in the npcs and poor scaling; its common to struggle to make ends meet in year 1 only to barely ever see a dent in your wallet year 2 and on. the latter can be avoided, but it would be nice if you weren't coasting through the farming aspects of a farming sim for most of the game.
i have over 1000 hours in this game rn. even though i am not actively playing i will always return to her like a wandering cowboy or whatever
very memorable game with some sick-ass level & character design. the controls can be difficult, and combat is a little clunky, but once you get into the swing of it (insert trapeze joke) it's fun to play.
the last level makes me want to eat my controller <3
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still trapped in the meat circus :( wish me luck
the last level makes me want to eat my controller <3
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still trapped in the meat circus :( wish me luck
cute game, but I can see why someone would get bored of just slapping various objects to the ground. most people are gonna wanna play it in half-hour sessions.
had to take half a star off because the game does give me motion sickness pretty quick :(
had to take half a star off because the game does give me motion sickness pretty quick :(