peppypoppy
Bio
Trying to figure out why I like what I like. Using my "Absolute Faves" list as a checklist to write reviews. Slowly working my way through it! Hoping to get better at articulating why I like these things.
Trying to figure out why I like what I like. Using my "Absolute Faves" list as a checklist to write reviews. Slowly working my way through it! Hoping to get better at articulating why I like these things.
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Being part of the Backloggd community for 2 years
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Played 100+ games
GOTY '22
Participated in the 2022 Game of the Year Event
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Did not expect a Megaman fangame featuring a joke-character (a poorly-drawn and incredibly verbose Zero) to have such love and craftmanship put into it. Typically competitions, this entry in Make A Good Mega Man Level decides to only include a curated list of levels instead of including every entry, trash or treasure. So to say: The quality of most levels (many of which tribute other games such as Wario Land, Castlevania, and Pepsiman!) is absolutely stellar!
What makes many of these levels great is Zero's amazing moveset. Rather than a traditional Megaman X/Zero scheme, this game offers some twists. Zero still has his dash, but now he can maintain his altitude and dash mid-air as well as slam himself to the ground, giving him a speed boost as he lands. It is so enjoyable to master and get the most out of, and the levels are often challenging enough to justify it. Even with 70+ levels, I never got tired of dashing and slashing!
(Most of the soundtrack is borrowed, but there are some incredible original tracks here and there https://www.youtube.com/watch?v=dMwJ7E4JSu8&list=PLutTSzCYxvrsApipkfZEzWuwCkIlnY3US&index=1&t=40s&ab_channel=MakeaGoodMegaManLevel )
What makes many of these levels great is Zero's amazing moveset. Rather than a traditional Megaman X/Zero scheme, this game offers some twists. Zero still has his dash, but now he can maintain his altitude and dash mid-air as well as slam himself to the ground, giving him a speed boost as he lands. It is so enjoyable to master and get the most out of, and the levels are often challenging enough to justify it. Even with 70+ levels, I never got tired of dashing and slashing!
(Most of the soundtrack is borrowed, but there are some incredible original tracks here and there https://www.youtube.com/watch?v=dMwJ7E4JSu8&list=PLutTSzCYxvrsApipkfZEzWuwCkIlnY3US&index=1&t=40s&ab_channel=MakeaGoodMegaManLevel )
I just adore 3rd gen Monster Hunter. The music, art direction, and monsters are just peak MH. Portable 3rd is absolutely gorgeous for a psp game and plays wonderfully, especially with tweaks via the excellent ppsspp emulator (seriously, that thing is almost Dolphin-tier). As much as I love Sunbreaks complex, high-speed combat, I do find a lot of comfort in this game's simplicity. It also has the coolest Hunting Horn ever: the Darkest Coffin!
Oh yeah, and this game has the best farm in the whole series. Just the right amount of convenience to avoid feeling like a chore. It just feels like home, and I can say that about the whole game.
Oh yeah, and this game has the best farm in the whole series. Just the right amount of convenience to avoid feeling like a chore. It just feels like home, and I can say that about the whole game.