Rest In Peace Wertpol / Robert Brock.

Throughout the course of this game, the player is stuck within a single room, locked out from the outside world. Their only method of contact is in the form of letters that they don’t have the ability to respond to. This game’s show dont tell policy really works to its benefit. You manage to get attached to characters you never meet, and get a feel for the ruined world that you’re not a part of and also never legitimately see. It builds up this sense of dread and nothingness that only gets worse as you continue waiting for the time to pass and for letters to slowly arrive. The allegory that it’s aiming for is achieved pretty well, to the point where a ton of players have allegedly had visceral depressive reactions to the whole experience.
It’s pretty short, and I’d recommend at least playing it once to have an understanding of what the developer may have been going through.
Though please do listen to the trigger warnings mentioned in some of the other reviews ‘cause good lord this game gets heavy. If you’re prone to being heavily affected by themes of depression and nonexistence then PLEASE sit this one out.

Reviewed on Jul 30, 2022


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