Bio
I will play any game with a goblin or a style meter.
Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

1 Years of Service

Being part of the Backloggd community for 1 year

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Busy Day

Journaled 5+ games in a single day

On Schedule

Journaled games once a day for a week straight

Favorite Games

Signalis
Signalis
Atelier Escha & Logy: Alchemists of the Dusk Sky DX
Atelier Escha & Logy: Alchemists of the Dusk Sky DX
Devil May Cry 3: Dante's Awakening - Special Edition
Devil May Cry 3: Dante's Awakening - Special Edition
Racing Lagoon
Racing Lagoon
Bloodborne
Bloodborne

827

Total Games Played

000

Played in 2024

015

Games Backloggd


Recently Played See More

Slay the Spire
Slay the Spire

Jul 31

Bayonetta 2
Bayonetta 2

Jul 30

Elden Ring
Elden Ring

Jul 27

Neon White
Neon White

Jul 27

Final Fantasy X
Final Fantasy X

Jul 27

Recently Reviewed See More

fucked up to monetize something as pure as monster hunter like this, game design malpractice to do it in a game that’s as turd ugly and lazily generic as this.

a perfectly adequate gamecube-era arena fighter if you’re willing to overlook a lot about what makes a fighting game good and instead focus on the sheer chaotic glee of seeing your favorite big monsters wonkily hitting each other, an exercise that becomes as effortless as breathing to any die-hard fan of the endearingly scrappy source material. it’s not tekken, hell, even when the game is firing on all cylinders and you and a friend are a little tipsy off your favorite substance of choice, it struggles to even hang with a sloppy punch fest like power stone, but that’s kind of inconsequential to me. would i love to see what a team like arc system works could do with a property as legendary and storied as godzilla? to see my beloved video james receive their own artful elevation of my favorite big lizard á la hideaki anno’s shin godzilla? to see biollante perfect parry a cross up from baragon? obviously, but i also think that this game’s janky joyousness, that quick and dirty glorious trashiness, is kind of exactly what the spirit of kaiju and tokusatsu stuff is all about. is it a perfectly balanced test of skill and reflex with near bottomless character customization. no, and i don’t care, man. to a monster freak like me, it’s still food and i’m still starving. does your favorite ultra-polished competitive fighting game have a playable anguirus? i thought so.

every time i try to rate this anything below 5 stars my own inner monologue starts bullying the shit out of me.
“oh you have notes? do you have some suggestions for some of the greatest creators the medium has known putting their whole dicks/pussies on the line while bringing the art form into an entire new dimension? was the way they translated the staples of the still-young platforming genre into a more detailed and engrossing environment not your most favorite? no, really what didn’t you like? was it the fact that the barely-attempted-before-this 3D movement is pristinely perfect in a way that’s not only mechanically legible to a child who won’t be able to write their own name for two more years (me, age 4) but with a high enough skill ceiling that speedrunners are still creaming their jeans over the mere thought of it nearly two decades on? was the soundtrack having some of the catchiest melodies put to MIDI and a range that simultaneously scrapes the stratosphere and mariana’s trench not good enough for you? guys hold up, this picky ass f-slur has notes! guys!”
so weird…..