retrometroid
Bio
Cometh thee not for the grave of Sir Artorias?
My advice true, forget this!
The legend of Artorias art none but a fabrication.
Traversing the dark? 'Tis but a fairy tale.
Have thine own respect, go not yonder knocking for nothing, I say!
[WHAT IS YOUR DECISION?]
>[YES]
[NO]
Cometh thee not for the grave of Sir Artorias?
My advice true, forget this!
The legend of Artorias art none but a fabrication.
Traversing the dark? 'Tis but a fairy tale.
Have thine own respect, go not yonder knocking for nothing, I say!
[WHAT IS YOUR DECISION?]
>[YES]
[NO]
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Participated in the 2022 Game of the Year Event
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the busywork gets ridiculous (tho it isnt terribly hard to get all the chadley intel done), the minigames get tiresome, and chapter 13 is waaaaaay too fuckin long and filler-ridden for its own good.
that said - the music is superb as always (Go All Out Stamp and the arena rap being some highlights), the combat is even better than the first's, and the character writing is as impeccable as it was before.
some of the story is a bit eyerolling, and one plot thread is stretched way thin and has tens of hours between beats. counting myself ive seen three separate interpretations of the ending which is pretty impressive.
also that mind-flayer VR mission might be the absolute worst thing to put in this gameplay style. the ai in this game is not good enough to have a mission where you have to babysit your partners from constantly shifting aggro to adds instead of the boss
that said - the music is superb as always (Go All Out Stamp and the arena rap being some highlights), the combat is even better than the first's, and the character writing is as impeccable as it was before.
some of the story is a bit eyerolling, and one plot thread is stretched way thin and has tens of hours between beats. counting myself ive seen three separate interpretations of the ending which is pretty impressive.
also that mind-flayer VR mission might be the absolute worst thing to put in this gameplay style. the ai in this game is not good enough to have a mission where you have to babysit your partners from constantly shifting aggro to adds instead of the boss
Marking as completed tho the major two bosses I gave up on were the final boss and the secret boss in Farum Azula bc fuck those guys.
Replaying as a twinblade-using, status-effect procing character really made me appreciate the good bits. You can annihilate most bosses if they're weak to bleed - even Mohg, lord of blood, was obliterated during his phase change.
But this also shows how dreadful bosses are who are immune. Valiant Gargoyles is a nightmare mostly because of their poison vomit taking up massive cunks of real estate+doing tick damage before it even procs. The final boss is immune to most worthwhile status effects, has crazy poise and stance, and too much heatlh. These are the Slog Bosses.
Still, excited to head into the DLC in June!
Replaying as a twinblade-using, status-effect procing character really made me appreciate the good bits. You can annihilate most bosses if they're weak to bleed - even Mohg, lord of blood, was obliterated during his phase change.
But this also shows how dreadful bosses are who are immune. Valiant Gargoyles is a nightmare mostly because of their poison vomit taking up massive cunks of real estate+doing tick damage before it even procs. The final boss is immune to most worthwhile status effects, has crazy poise and stance, and too much heatlh. These are the Slog Bosses.
Still, excited to head into the DLC in June!