PC & Switch
I only have one favorite because the un-numbered 5-up card layout with #1 in the middle is completely incomprehensible. Instead, check out m̲y̲ ̲f̲a̲v̲o̲r̲i̲t̲e̲s.
M̲y̲ ̲w̲i̲s̲h̲l̲i̲s̲t̲ ̲l̲i̲s̲t̲s are a better way to see a ranked & organized list of wishlist items, rather than the chaos of a typical wishlist.
Ported almost everything from another site on June 10, 2022.
Personal Ratings


1 Years of Service

Being part of the Backloggd community for 1 year


Gained 3+ followers


Created a list folder with 5+ lists


Created 10+ public lists


Played 250+ games


Played 100+ games


Voted for at least 3 features on the roadmap

Favorite Games



Total Games Played


Played in 2023


Games Backloggd

Recently Played See More

Dying Light
Dying Light

Aug 30

Wolfenstein II: The New Colossus
Wolfenstein II: The New Colossus

Aug 29

Phantom Doctrine
Phantom Doctrine

Aug 20

Sid Meier's Civilization VI
Sid Meier's Civilization VI

Aug 15

Far Cry 6
Far Cry 6

Jul 24

Recently Reviewed See More

Big fart noise.
Who is this for? There is no fun to be had here.
I assume the target audience is people who want to min/max a mechanic, which is why there are so many layers of mechanics (because you need to add more to increase the difficulty).
The graphics are pretty good looking, but they don't make up for the lack of anything interesting.
Once again Sean Bean stars in a dying role.

It's Far Cry.
Climb towers, shoot boars and leopards, collect random gear, and capture enemy bases.
There's nothing ground-breaking here, and honestly there's nothing interesting here.
Giancarlo Esposito is a great actor underused (and used poorly) in this game, and there's very little to care about from him or anyone else.
When some secondary characters died in a major plot point, I was actually sad, but we all moved on very quickly.
This game is also optimized like absolute garbage.
EVGA FTW3 Ultra RTX 3090 Ti
Ryzen 7 3700X
2x32 GB DDR4-3600 CL16
HD pack installed
On Low settings, I was getting 70-80 fps. On Ultra settings, with ray tracing and every possible setting turned on (except DL upsampling or resolution downscaling), it was putting out anywhere from 30 to 70 fps. The GPU never exceeded 200W or 55% core utilization. My CPU never used more than 1 core at 20%. When I can get similar performance on Ultra and Low, something is wrong with the software.
Regardless of settings, I very frequently (more often than not) had extremely bad stuttering, input lag, and other annoying performance issues. Sometimes, restarting the game fixed this. Sometimes, restarting the game 2-5 times fixed this. Sometimes the only thing that would fix it was a full system reboot.
Initially, I thought that Logitech G HUB was the problem, because killing it solved these problems, but that wasn't reproducible, and stopping every non-critical background service or tray program running also didn't do anything.
Far Cry 6 just has a dramatic performance problem, and I can't believe it's not able to get >100fps@1080p on a 3090 Ti. It's frankly embarrassing.
Ultimately, I played this game because I wanted a single player shooter and the "fun" ones are breathtakingly few and far between. This scratched the itch, so in that regard it was a success, but even weekly "Insurgency" missions isn't even close to enough to keep me coming back.
Chorizo, though. Maybe Chorizo is enough to get me to come back.

This review contains spoilers

Hey kid.
Ya like quick time events?
[I open my trench coat to reveal "A Plague Tale: Innocence"] I've got some fuckin QTEs here for ya. Best QTEs on the market. Whole game full of 'em. Nothing but QTEs in this game, I promise.
I beat this game in 11 hours and it spent 10 hours VERY slowly building good will with me to the point where I had decided that "you know what, it's actually fine that this game is just quick time events on rails, it's a good story and good characters."
Then it hits me with easily the two worst sequences in the game BACK TO BACK ("Protect Yourself With the Cart" and "Kill Vitalis") and squandered all of it. By the time the credits rolled I hated this game.
Which makes the reason for the final post-credit chapter very obvious. I assume playtesters set down the game after getting to the credits, pointed at the devs and said "Fuck. You." So they threw in that final little chapter just to claw back a little good will.
Mind you, I'm not complaining about the story. It holds up. My complaint is purely with the god damn mechanics of these two sequences. Whoever put these in the game at all should be embarrassed, and whoever decided they should both be together right at the end should be fired.
The only reason this game gets 3.5 is for story, setting/environment, and characters. Honorable mention for a few very interesting mechanics used pretty well throughout the game, and then maliciously ignored or wasted by the end.