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Hades
Hades
Ghost of Tsushima
Ghost of Tsushima
Disco Elysium
Disco Elysium
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom
Night in the Woods
Night in the Woods

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My personal game of the year for 2023. All things considered, I actually prefer the mood of Breath of the Wild; I do love the citizens of Hyrule slowly knitting their society back together in this game, but that means it loses something of the mournful and desolate tone.

Having said that, mechanically it is an improvement, though slight in most cases. The simple addition of flying machines is probably the cementing factor that elevates it above its predecessor. The story, too, is a much more coherent and emotionally resonant tale, and the new dungeons are much more engaging experiences. All in all, it sought to improve and iterate on one of the greatest games of all time, and it succeeded. Bravo.

I think this genuinely falls into the "too much of a good thing" category for me. In so many ways it improves upon the Dark Souls series, which it is a spiritual successor to. And I would rather play Elden Ring again than go back to the Souls games at this point. But its truly massive size, for me, is just a bit tough to manage. It's probably mostly my fault; I feel compelled to root up every nook and cranny of a game, and so I deeply love Fromsoft's smaller experiences like Bloodborne and Sekiro. But applying that same play style here meant doing a lot of things that I just didn't want to do, and there were long segments (especially near the end) that felt like a slog. (Not in the poison swamp sense.)

Knocking off a star seems to harsh for all of that, though. It's my own fault that I can't seem to play this game in a way that would let me have the most fun with it. The way you want to have fun is in here, I guarantee it. Just do your best to find it and stick to it.

A fun little game! As far as I can tell, it shows you how to accomplish quite a few legit card sharp techniques, which is cool. The setting is neat, and the characters are all quite fun as well.
The one stumbling block is that it has the "Math Test" problem. That is, you are taught the basics of a technique, then under pressure have to reproduce them. This is fine at first, but then twists and variations are added which, in theory, are merely applications of what you already know. In practice, the game never gives you a good enough grounding to feel confident in these new techniques. And it's asking you to do them for the first time with a lot on the line. The second-to-last sequence is the only one where this is a big problem. I had to attempt it three times, failing and getting a game over each time. By the way, the game over screen is cute, but tedious in repetition.

That is a long paragraph for what is ultimately a small complaint. It's a fun game! Worthy of being checked out by anyone.