really glad i played these! gonna keep it pretty short; i love these games. the main gimmick is unique and fun, and for the most part the levels are designed well and flow nicely. the per-level gimmicks are surprisingly varied, especially in 2, although i wouldn't say i loved the boarding levels. i'm also surprised at how well the stories work for such short games - i mean, they're not gonna compare to a 60 hour jrpg, but they're great still in their own respect. my biggest issue with the games is simply that the gems aren't worth collecting; this may seem like a very minor thing but... the games prompt you to collect 150 gems in each stage, but actually doing so is a) a huge chore especially with limited lives, and b) pretty much completely lacking in rewards, aside from some artwork in 2. it's silly too that the double gem multiplier counts toward the collectible total; i just wish collecting the gems was more about exploration and less about dying repeatedly to perfectly execute strictly timed maneuvers (the extra stages have enough of that already!). i also think both games have disappointing and/or annoying final bosses which is kinda funny since i like most of the other bosses.
but yeah, minor complaints aside, i had a really fun time overall and would absolutely love a klonoa 3. 9/10

Reviewed on Aug 05, 2022


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