I really like this game but it has some big problems.

We all know how confusing the in-game map is so I won't really bother drilling that point, but what I don't see mentioned that often, and what I think is the biggest flaw of this game is how there's still a mission select screen. Since this is a game with a big open map, then naturally you'd want to just go to the right location and beat the boss or do the side-mission, but first you need to go to one of the save points and choose your mission. You can only choose one mission at the time, so forget about doing side-quests while you're on your way to the main objective. After completing the objective, you still need to go back to the save point to truly finish the mission. In the end, this feels like every other stage select screen from Mega Man games but with an extra step that can be really annoying when you don't even know how to get to the right location in the first place.

Despite that, I still enjoy this game a lot, especially on another playthroughs when I more or less know where to go. As usual with Inti, it has some really good artwork and music and great boss fights. The actual levels are longer compared to these from MMZ, and they're less about fast paced action but that's okay with me. After MMZ4 I enjoyed a more upbeat and relaxed atmosphere of this game. I loved playing with biometals, even when some of them are not always that useful. The post-game content was great, I loved the optional boss fights, and model OX makes me wish this game had proper New Game + mode like other MMZ games.

Reviewed on Jul 26, 2021


Comments