This game feels engineered in a lab to be one of my favorites of all time. The sevillano atmosphere is ubiquitous, and so thick you could cut it with a knife. Blasphemous really stands out in a genre wherein it's almost impossible to do anything truly new. It isn't quite as flashy or fast-paced as other metroidvanias, in fact its Dark Souls inspirations are quite plain to see, but I never felt like that was objectively worse as a design philosophy, it's just a matter of taste. The spritework is jaw-dropping.

I suggest people play with the Spanish dub to increase the authenticity of the game. I just hope in the future they let the actors speak in their native accents. Several sevillanos in the game have distinction where they shouldn't. For a game based on Andalusia, there's not as much regional accent representation as I would like (there are no ceceantes and only one seseante, for example). Of course, if you're not like me with an obsession for romance linguistics, none of this will bother you.

"Solo vós podréis saber cuanto dolor ha penetrado vuestra corazón culpable..."

Reviewed on Feb 02, 2023


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