This review contains spoilers

As far as modern JRPGs go, this is a very good one. You have to get past the first like hour of the game but then it really gets rolling. It has a relatively simple story and doesn't try to be anything that it's not. The combat rules, the atmosphere is great, there's nothing to complain about for the monster designs.

Two things hold this game back from a full five star rating:
- The dungeon design is adequate at first, but very quickly becomes repetitive. This isn't a problem for the seemingly procedurally generated monster dens, but it gets really bad when you start to recognize the same common parts of dungeon layouts over and over again in actually important areas.
- There are a couple of parts which feel like filler/padding content. This game is good at avoiding the "midgame slump", but the fetch questing segment in Loloska and the Glavenus/Glacial Agnaktor/Bazelgeuse fight section near the end feel like the result of "oh no these segments are too short, we need something to space them out!"

But ultimately, they don't hold the game back much. It's easier to talk about bullet points on "room for improvement" than the sheer amount of enjoyment I got from this game. It's just good fun all the way through and the combat system and monster party system keep it fresh pretty much all the way through. Highly recommend this game.

Reviewed on Feb 21, 2023


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