Hit a run-ending bug early enough that restarting wouldn't be the end of the world, but late enough that it would still be a hassle. Haven't gone back since, but I'm sure I will once it feels fresh again.

Exceptional game, still holds up to this day. The controls are a fight to get used to and cause some real annoyance in parts, but it's worth your time.

I like the structured nature of this to start, but there's never a moment where you just get to move about the station unimpeded until after you've cleared the game which is unfortunate. Also, why arbitrarily have item pickups you can only get once and then never be able to access the room again. Just frustrating for no reason knowing I can't get the 100% because I missed one missile expansion in the first half hour.
Also, excellent sprites as always.

It's kinda crazy this exists??

Utterly gutless and just barely Cage's "best" game. Clancy Brown and Bryan Dechart give good performances and I actually liked their dynamic by the end.

Had the CIA guy get his head bashed in and the game still gave me the trophy for having everyone survive lol

This game is deliriously bewildering and absolutely terrible, but there's a scene where you can throw some knives at a teen bully and another where you can set down your controller to let your supposed love interest get his eye stabbed out so that's something.

Cool, but can we not make it Nazis

I like a lot of what this game is doing to bridge an open(ish) world RPG with XCOM style combat. There's not a whole lot to it and that's fine because I had my fill by about the 2/3rds point.

It was so bad I literally cried

It plays great and they introduce some new mechanics I really enjoy, but the magic just isn't there any more. Had more fun with it than DS2, but not by much.