The atmosphere, soundtrack, artstyle and world building are all absolutely superb and the combination of gliding and climbing with the BOTW stamina system creates a surprisingly fun loop of just figuring out how to reach certain areas. So why did I stop playing this?

Well, as fun as the climbing is, too often I encountered collision issues where invisible walls would appear in thin air while clearly defined geometry had wrong collision making it not passable. This unfortunately is a pretty big deal in a game build on the promise of allowing you to go anywhere, breaking valuable trust in that regard. The other, almost even bigger issue is the hoverbike. It is super fun to ride around and customize your bike and with a dedicated whistle button you would expect to be able to call your bike to any location you need it in, even if it means that it will teleport in off-screen or something. This is not the case. The whistle basically doesn't work at all unless you essentially already see your bike and even then it is hit or miss due to technical issues. This really broke the experience for me at this point, creating a need to use fast travel to reset the bike, defeating the purpose of soaking in the atmosphere on the rides to different locations.

These are all technical issues, though. I like the underlying game very much. I really hope these issues can be ironed out in the future but until then I wouldn't really recommend the game unless you can put up with these issues.

Reviewed on Oct 31, 2021


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