I never played the original Final Fantasy 7, but I heard it was good. I think.

Anyway, Final Fantasy 7 Remake is fantastic.

Yeah yeah, you already know that this game isn't the full story, it's Part 1 of ??, it only covers the very early Midgar section of Final Fantasy 7, and that it took essentially five or so hours of the original game and stretched it out to 40. It is what it is...and it's pretty damn good.

The presentation is fantastic, with flashy visuals, detailed characters, environments polished within an inch of its life...and the fucking music. Holy fuck the soundtrack to this game. And hey, it plays pretty well too! What I loved the most was the gameplay, which seems to be a refined version of what Square-Enix tried to do with Final Fantasy 15. It is a kind of faux real-time, action RPG, with menus and, what I can only describe as a VATS-esque slowdown when performing specials, or using magic and items. It's pretty good, and it manages to be engaging, easy to pick up, and challenging all at the same time.

I've gone on enough, you know what this game is. Play it.

Tifa is my baby daddy.

If Tim Schafer made a game adapted from a lost Wes Anderson script that David Lynch did a punch up for, it would be Night in the Woods.

You know one or more of the various disaffected youths in this game; hell, you might have been one! This game GOES places: good places, bad places, funny places, sad places. It's life. The game. Only you're a somewhat shitty, 20 yr old college drop out who has moved back in with her parents where your only ambition is to play bass in a terrible band with your high school friends...some of whom have moved on in their life, if not their proximity. Oh, and there's a mystery in the woods. Or is there?

Play it and you might come away from it feeling a bit...better? Worse? I dunno. Depends on where you are in life. If you're a fan of thoughtful, philosophical games like Gone Home or Life is Strange, Night in the Woods should be the next game you play.

Also, "be gay, do crimes." Apt description, Mae would approve.

Old school, Castlevania 3-2 (3?) goodness. Graphics are deliciously 8bit, and music is on point. The old trick of "play the game again to get the true ending" is present; however, the twist that triggers it is satisfying as it essentially has you go through the levels again taking a different, much more difficult, path, utilizing a different strategy. Bosses are remixed for higher difficulty as well.

Very solid game that scratches that old school, not safe for millennials itch. Also, steam punk dogs.

Being cute as shizz doesn't save this game from its tedious, repetitive, bare bones RPG mechanics. Thankfully, the game is only about 6 or so hours long.

I would have rather watched this as a cartoon special on Toonami.

Carrion is the best metroidvania style, carnage-fu, game about being a sentient meat monster stuck in a labyrinthine...er...lab, slurping up hapless scientists and security guards released in 2020.

Fun in spots, but even its short length drags towards the end due to the lack of a map, not-so-great controls, and simplistic puzzles.

About as fun as having your DNA swapped with Jeff Goldblum in The Fly.

Despite the fact that some of the levels are about as fun as having Donkey Conga play Babalu on your scrotum, DKC2 has charm.

Toxic Tower eats my sh**ts.