Sooooo it turns out there's no reward for filling in literally every inch of every single room on the map.

Shucks.

Best 2D Metroid, no question! Controls are absurdly fluid. This sort of platforming warms my heart. Boss fights are phenomenal. Cutscenes are killer. E.M.M.I.s are terrifying. (They killed me AT LEAST 50 times throughout my 13 hours spent 100%ing this game) New upgrades are surprising and fun to use.

But the best part?

I've been waiting for this game since I beat Metroid Fusion in 2004. I followed every article online that mentioned the game codenamed "Metroid Dread" in development for the DS. I dreamed about this game. I wondered where things would go next. What I did NOT expect were the clever and gorgeous ways that this builds DIRECTLY off of Fusion. Make no mistake, this is not just a new 2D Metroid, this is a direct sequel to Metroid 4, in story, design, and mechanics.

Seeing elements from Fusion represented in gorgeous 3D made me audibly gasp. The story did the same. Dread is more than I ever hoped it could be. After a decade and a half of on-again-off-again development, it's honestly shocking it turned out this great.

Metroid Dread is the anti-Duke Nukem Forever.

Reviewed on May 27, 2022


2 Comments


3 months ago

Thanks for letting me know, now I don’t have to either!

3 months ago

@Gare Glad someone could benefit from my mania