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1★
5★

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On Schedule

Journaled games once a day for a week straight

1 Years of Service

Being part of the Backloggd community for 1 year

Pinged

Mentioned by another user

Well Written

Gained 10+ likes on a single review

Shreked

Found the secret ogre page

Gamer

Played 250+ games

Donor

Liked 50+ reviews / lists

Popular

Gained 15+ followers

N00b

Played 100+ games

Liked

Gained 10+ total review likes

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Received 5+ likes on a review while featured on the front page

Best Friends

Become mutual friends with at least 3 others

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Gained 3+ followers

Favorite Games

Yume Nikki
Yume Nikki
Undertale
Undertale
Mother 3
Mother 3
Nier: Automata - The End of Yorha Edition
Nier: Automata - The End of Yorha Edition
Hello Charlotte Ep.3: Childhood's End
Hello Charlotte Ep.3: Childhood's End

286

Total Games Played

000

Played in 2024

012

Games Backloggd


Recently Played See More

NieR Re[in]carnation
NieR Re[in]carnation

Aug 24

Brutal Complex
Brutal Complex

Aug 24

Nier: Automata - The End of Yorha Edition
Nier: Automata - The End of Yorha Edition

Aug 19

Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Sons of Liberty

Jun 17

NieR: Automata
NieR: Automata

Jun 04

Recently Reviewed See More

I don't think you can replicate the emotional honesty and sincerity presented in a lot of independent video games, they feel too personal that no one but the person who created it, can create that same experience. GOODBYE WORLD is one of those games.

Though I feel like if I just left it at that, you're going to take this as "Buy this game now." So instead I'll say this, it's a two hour visual novel separated by puzzle mini games across 13 scenes, decide if you want to buy it or not.

I personally enjoyed it a lot, and believe the way this game was presented only enhanced my experience, but it's hard to speak further as, it is one of those games, you best go into blind.

Drag-On Dragoon!
A story of a desperate yet bloodthirsty man who seeks out revenge on the empire who took nearly everything from him. This man is Caim, and desperate to continue living after being severely injured and on the brink of death, he makes a pact with a beast of the same species of the one who killed his parents, a dragon. In exchange for his and the dragons continued lifespan, he sacrifices his voice and the story begins here. If that doesn't sound like one of the coolest premises for a story ever, I don't know what does.

Drakengard is one of the coolest video games I've ever played, you can play in three different level stage modes, a stage mode where you fly on the back of the dragon in the sky, fighting airborne enemies, a stage mode where you fly around in the air but fight ground enemies, and a stage mode where you battle alone on the ground in a Dynasty Warriors type of game play, and although that is the most common yet least interesting stage mode type in this game, the variety is still incredibly awesome.

The game's plot isn't too interesting and may be a bit cliche for a lot of people, but for an avid lover of dragons, revenge stories and man versus society type of themes, this story was insanely awesome. But what really made this game stand out for me was just how beautiful the bond between Caim and the Dragon became, born from desperation and dependency growing into understanding and willing. Their relationship is explored differently through the various branches of the story, and can vary of heartbreaking to beautiful.

I don't have a lot to say about the visuals, it isn't really my type of thing at all, but I did appreciate how it did convey a darker and serious story than I'm used to a lot of the time, though that's only because I'm not used to playing games that look like this a lot, it may just be generic looking to most people.

Lastly, the music. I like it. The soundtrack was composed by Nobuyoshi Sano and Takayuki Aihara, composers I am not familiar with at all, Aihara apparently did something for Children of Mana, but yeah. The soundtrack is decent and nothing to write home about, but I quite enjoyed it for this story. It isn't something I would listen to on my own, but I will admit for this game it does really well, giving off this spooky, serious and heated atmosphere, fitting for a slaughtering sociopath out for revenge with his dragon partner.

Now that I'm done singing praises about this game, what keeps it from being an absolute masterwork for me? The game play, while awesome in concept, could really do some reworking to be something truly great, I mentioned how having three stage types made the game feel like it had variety, it does, but in each moment and in each individual stage, they tend to feel very samey and kinda boring, this is especially true about the ground battles. I also feel like most of the characters are really uninteresting and sometimes I just want to skip what they are saying to proceed this story. The story can also be weirdly paced because of the less interesting aspects of the story that involve those rather boring characters.

Overall though, I thought this game was really cool! And I look forward to seeing what this series has to offer, I originally went into it with the intention of playing Automata first, but I think these games are cooler because it has something to keep my attention, dragons, so lets hope the next entry is better than the first! Despite not being directed by Yokotaro, yes I will play Drakengard 2 next.

I love the Shin Megami Tensei series, specificially 1. I love RPG Maker games, whether they're good or bad. But I didn't really have a nice time with this game. The main appeal of the Shin Megami Tensei series for me, is being able to talk to different enemies and being able to recruit, summon and fuse demons. This game makes what I think is awesome about the series, and strips it to its most base form, while also making what are supposed to be fun interactions, feel like a drag to get through. The games art direction is very inconsistent, the sound design can be cool at times, but for the most part, tracks loop very noticeably which can ruin the tension for me. I do not recommend this game, but I don't think it's a lost cause and I think that there is a level of passion here. Please keep making games, I'm sure you can make something really great.