Bio
Proud owner of a piss drawer
Proud owner of a piss drawer
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
1 Years of Service
Being part of the Backloggd community for 1 year
On Schedule
Journaled games once a day for a week straight
GOTY '22
Participated in the 2022 Game of the Year Event
N00b
Played 100+ games
Roadtrip
Voted for at least 3 features on the roadmap
Favorite Games
143
Total Games Played
001
Played in 2024
070
Games Backloggd
Recently Played See More
Recently Reviewed See More
Superliminal is a really solid game, initially i thought it would be a stanley parable clone with a twist but it does its own thing.
The main gameplay gimmick was really well done mustve needed a lot of work to get it working. While the gimmick stays mostly the same its the level design that evolves to make the game interesting.
However I wish it got more ambitious with the level design and the weirdness of being in a dream. A funny thing that happened in my playthrough is when there was a setpiece hidden in plainsight my steam deck chugged a bit giving it away, but kudos to the devs for making a linux version.
The puzzles did get hard but I didnt need a guide for them. However some of the collectibles 100% need a guide cause no average person would ever find them all.
The game is really good looking with some especially nice parts in the levels. The music was another highlight perfectly accomponying the laid back gameplay even picking when the stakes appear to pick up.
The story was a decent affair with a fun twist, the final words before the end actually hit me pretty hard and made me glad I played this.
I finished the main story with all the collectibles, might do another playthrough in the future to try out the other modes or the dev commentary.
All in all, a really solid experience.
The main gameplay gimmick was really well done mustve needed a lot of work to get it working. While the gimmick stays mostly the same its the level design that evolves to make the game interesting.
However I wish it got more ambitious with the level design and the weirdness of being in a dream. A funny thing that happened in my playthrough is when there was a setpiece hidden in plainsight my steam deck chugged a bit giving it away, but kudos to the devs for making a linux version.
The puzzles did get hard but I didnt need a guide for them. However some of the collectibles 100% need a guide cause no average person would ever find them all.
The game is really good looking with some especially nice parts in the levels. The music was another highlight perfectly accomponying the laid back gameplay even picking when the stakes appear to pick up.
The story was a decent affair with a fun twist, the final words before the end actually hit me pretty hard and made me glad I played this.
I finished the main story with all the collectibles, might do another playthrough in the future to try out the other modes or the dev commentary.
All in all, a really solid experience.