I see and understand that this game is kind of predictable or derivative or simplistic or whatever, but like, sometimes you don't need to push boundaries. no-one has to die is just a little nugget of a sci-fi thriller. It's not exceptional, no. It's not any better than it has to be, about the quality of a middling Twilight Zone episode. You can finish this game in a fraction of an hour. It's a snack. Normalize snacks.

Reviewed on Dec 02, 2021


1 Comment


1 year ago

100%. So many great little games get slagged off here as being "insusbtantial". I'd much rather be left wanting for more than having to slog through a bloated, padded out game.